Cobra-Command (Japan)
A horizontally scrolling helicopter battle game.
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Télécharger Cobra-Command (Japan)
Contenu de la ROM :
Technique
CPU
- maincpu M6809 (@ 2 Mhz)
- audiocpu M6502 (@ 1 Mhz)
Chipset
- YM2203 (@ 1 Mhz)
- YM3812 (@ 3 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 57.392103 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
Les clones de Cobra-Command (Japan)
Si vous avez aimé Cobra-Command (Japan)
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- Ajax
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- Choplifter (8751 315-5151)
- Chopper I (US set 1)
- Combat Hawk
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- Liberation
- Rescue
- S.S. Mission
- Silk Worm (World)
- Sky Army
- Super Cobra
- Thunder Strike (set 1)
- Tiger Heli (US)
- Twin Cobra (World)
- Twin Cobra II (Ver 2.1O 1995/11/30)
- Twin Eagle II - The Rescue Mission
- Viper
- Vs. Raid on Bungeling Bay (RD4-2 B)
Cobra-Command (Japan) et M.A.M.E.
0.36RC2 [Bryan McPhail]
0.33b5 [Bryan McPhail]
WIP:
- 0.145u4: Stephane Humbert fixed dipswitches and inputs (after verification of the M6809/HD6309 code) in Cobra-Command. Removed 3rd coin slot. Changed 'Unknown' to 'Unused' dipswitches.
- 0.142: David Haywood converted Cobra-Command to use the common DECO sprite functions.
- 31st August 2009: f205v dumped Cobra-Command (Italian bootleg).
- 0.133u1: Renamed (cobracmj) to (cobracomj).
- 0.111u5: Canim fixed YM2203 volume.
- 0.74u2: Added 'Bonus Life' dipswitch.
- 0.36RC2: Bryan McPhail added Cobra-Command (World revision 5). Renamed (cobracom) to (cobracmj).
- 2nd March 2000: Bryan McPhail added the world romset of Cobra Command.
- 0.36b9: Changed M6809 CPU1 clock speed to 2MHz and M6502 CPU2 to 1.5MHz.
- 0.35b13: Changed description to 'Cobra-Command (Japan)'.
- 0.35b9: Changed description to 'Cobra Command (Japan)'.
- 0.35b7: Bryan McPhail added the missing background layer to Cobra Command.
- 15th March 1999: Bryan McPhail fixed graphics of Cobra Command, Captain Silver and Super Real Darwin.
- 0.34b3: Juan Carlos Lorente added high score saving to Cobra Command.
- 0.33b5: Bryan McPhail added Cobra Command (Data East 1988). Dipswitches not confirmed but seem reasonable.
- 25th March 1998: CaBBe dumped Cobra-Command (Japan).
LEVELS: 14
Other Emulators:
* FB Alpha
Romset: 864 kb / 15 files / 308.8 zip
0.33b5 [Bryan McPhail]
WIP:
- 0.145u4: Stephane Humbert fixed dipswitches and inputs (after verification of the M6809/HD6309 code) in Cobra-Command. Removed 3rd coin slot. Changed 'Unknown' to 'Unused' dipswitches.
- 0.142: David Haywood converted Cobra-Command to use the common DECO sprite functions.
- 31st August 2009: f205v dumped Cobra-Command (Italian bootleg).
- 0.133u1: Renamed (cobracmj) to (cobracomj).
- 0.111u5: Canim fixed YM2203 volume.
- 0.74u2: Added 'Bonus Life' dipswitch.
- 0.36RC2: Bryan McPhail added Cobra-Command (World revision 5). Renamed (cobracom) to (cobracmj).
- 2nd March 2000: Bryan McPhail added the world romset of Cobra Command.
- 0.36b9: Changed M6809 CPU1 clock speed to 2MHz and M6502 CPU2 to 1.5MHz.
- 0.35b13: Changed description to 'Cobra-Command (Japan)'.
- 0.35b9: Changed description to 'Cobra Command (Japan)'.
- 0.35b7: Bryan McPhail added the missing background layer to Cobra Command.
- 15th March 1999: Bryan McPhail fixed graphics of Cobra Command, Captain Silver and Super Real Darwin.
- 0.34b3: Juan Carlos Lorente added high score saving to Cobra Command.
- 0.33b5: Bryan McPhail added Cobra Command (Data East 1988). Dipswitches not confirmed but seem reasonable.
- 25th March 1998: CaBBe dumped Cobra-Command (Japan).
LEVELS: 14
Other Emulators:
* FB Alpha
Romset: 864 kb / 15 files / 308.8 zip