Tag Team Pro-Wrestling (Jpn) - タッグチームプロレスリング
Tag Team Wrestling, known in Japan as The Big Pro Wrestling! (ザ・ビッグプロレスリング), is a 1983 arcade video game published by Data East and developed by Technōs Japan.
In the game, two professional wrestling tag-teams, the Strong Bads and the Ricky Fighters, battle against each other in tag-team action, or a single player competes in a series of tournaments to win ever larger trophies.
Due to being one of the earliest professional wrestling video games, Tag Team Wrestling has a limited number of wrestling moves and characters. Moves and counters are performed through the use of a real-time, menu-based action-reaction fighting module. After engaging in a grapple, players quickly scroll through a menu and choose a technique to perform. Each of the four characters has a unique move that can only be used against one other "rival" wrestler.
In the game, two professional wrestling tag-teams, the Strong Bads and the Ricky Fighters, battle against each other in tag-team action, or a single player competes in a series of tournaments to win ever larger trophies.
Due to being one of the earliest professional wrestling video games, Tag Team Wrestling has a limited number of wrestling moves and characters. Moves and counters are performed through the use of a real-time, menu-based action-reaction fighting module. After engaging in a grapple, players quickly scroll through a menu and choose a technique to perform. Each of the four characters has a unique move that can only be used against one other "rival" wrestler.
Ajouter
Technique
CPU
- maincpu N2A03 (@ 1 Mhz)
Chipset
- N2A03 (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 60.098 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 2
- Type de contrôle
- triplejoy (8 ways)
- triplejoy (8 ways)
- triplejoy (8 ways)
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Les clones de Tag Team Pro-Wrestling (Jpn)
Ports and related releases
In 1984, the arcade game was ported to the Apple 2, Commodore 64 and IBM PC in the United States by Quicksilver Software. U.S. Gold released the title in Europe for the IBM PC in 1986 and the Commodore 64 in 1987
On April 2, 1986, the arcade game was ported to the Family Computer by Sakata SAS, a company which also developed the Family Computer versions of Karnov and BurgerTime. It was published in Japan by Namcot as Tag Team Pro Wrestling (タッグチーム プロレスリング). In North America, this version was released on October the same year by Data East for the NES, keeping the Tag Team Wrestling title.
On April 2, 1986, the arcade game was ported to the Family Computer by Sakata SAS, a company which also developed the Family Computer versions of Karnov and BurgerTime. It was published in Japan by Namcot as Tag Team Pro Wrestling (タッグチーム プロレスリング). In North America, this version was released on October the same year by Data East for the NES, keeping the Tag Team Wrestling title.
Critical reception
Seanbaby lists the NES version of Tag Team Wrestling as the fourth-worst NES game ever. 1up.com, on the other hand, credits it with introducing the tag-team concept to video games and hails it as a major innovation.
Pop culture
- The Strong Bads provided the basis for the character Strong Bad on the popular Homestar Runner website, which abounds with obscure 1980s popular culture references.
See also
- Mat Mania