Clutch Hitter (Japan, FD1094 317-0175)
A baseball game.
Ajouter
Télécharger Clutch Hitter (Japan, FD1094 317-0175)
Contenu de la ROM :
Technique
CPU
- maincpu FD1094 (@ 10 Mhz)
- soundcpu Z80 (@ 8 Mhz)
Chipset
- YM3438 (@ 8 Mhz)
- YM3438 (@ 8 Mhz)
- RF5C68 (@ 10 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 57.23 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Les clones de Clutch Hitter (Japan, FD1094 317-0175)
Si vous avez aimé Clutch Hitter (Japan, FD1094 317-0175)
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Clutch Hitter (Japan, FD1094 317-0175) et M.A.M.E.
0.74u2 [Andrew Prime]
0.36b2 [Andrew Prime]
Artwork available
WIP:
- 0.138: Changed parent description 'Clutch Hitter (set 2, US, FD1094 317-0176)' to 'Clutch Hitter (US, FD1094 317-0176)' and clone 'Clutch Hitter (set 1, Japan, FD1094 317-0175)' to 'Clutch Hitter (Japan, FD1094 317-0175)'.
- 0.133u1: Renamed (cltchtrj) to (cltchitrj).
- 8th October 2007: Mr. Do - Mrclean had a nice suggestion: Let's do a "theme" release like we did last October. So, in honor of the Yankees choking this year, along with a few other teams (*sigh*), we have Clutch Hitter, thanks to the BYOAC/CAG artwork.
- 0.92: Changed description to 'Clutch Hitter (set 2, US, FD1094 317-0176)' and clone to '(set 1, Japan, FD1094 317-0175)'.
- 0.89u4: Changed description to 'Clutch Hitter (US, FD1094 317-0176)'.
- 0.89u2: Added dipswitches '2 Credits to Start', 'Demo Sounds', 'Game time P1', 'Game time P2' and 'Difficulty'.
- 0.88u7: Aaron Giles makes Clutch Hitter fully playable. Changed description to 'Clutch Hitter (US, FD1094 317-176)' and clone '(Japan, 317-0175)' to '(Japan, FD1094 317-0175)'. Fixed cpu2/gfx1/2 rom loading.
- 0.88u6: Added 317-0175.key to clone Clutch Hitter (Japan, 317-0175).
- 16th November 2004: Charles MacDonald - Dumped the 317-0175 cpu from Clutch Hitter (Japan).
- 0.88u3: Added new 317-0176.key.
- 0.88u2: Added FD1094 317-0176.key to Clutch Hitter (US, 317-176).
- 0.88u1: Added clone Clutch Hitter (Japan, 317-0175). Charles MacDonald and Nicola Salmoria improved the FD1094 emulation. More sets now run (eswatu, fpoint, goldnaxc and cltchitr). Fixed rom loading in Clutch Hitter (US, 317-176). Incomplete sound emulation and some gfx problems. Changed parent description to 'Clutch Hitter (US, 317-176)'.
- 28th October 2004: David Haywood - I've added some crude banking support to D.D. Crew and Clutch Hitter, improves some (but not all) gfx.
- 30th September 2004: Charles MacDonald - Here's Clutch Hitter (System 18, 317-0176) decrypted and running. All the sprite garbage is from the protection chip for the same reasons described earlier. This was the biggest game dumped so far, it only used two states so getting it finished was pretty easy. With Clutch Hitter done, I have decrypted all the games in my collection at this point. Next up is the System 16A version of Tetris which should arrive in a few weeks. In the meantime I'll try to get the emulation fixed up and investigate the protection chip more.
- 18th March 2004: Charles MacDonald fixed Z80 clock (8.192 Mhz -> 8.00 MHz).
- 0.74u2: Added Clutch Hitter (Sega 1991).
- 0.36b2: Andrew Prime added Clutch Hitter (Testdriver).
Other Emulators:
* FB Alpha
Romset: 7176 kb / 17 files / 2.17 zip
0.36b2 [Andrew Prime]
Artwork available
WIP:
- 0.138: Changed parent description 'Clutch Hitter (set 2, US, FD1094 317-0176)' to 'Clutch Hitter (US, FD1094 317-0176)' and clone 'Clutch Hitter (set 1, Japan, FD1094 317-0175)' to 'Clutch Hitter (Japan, FD1094 317-0175)'.
- 0.133u1: Renamed (cltchtrj) to (cltchitrj).
- 8th October 2007: Mr. Do - Mrclean had a nice suggestion: Let's do a "theme" release like we did last October. So, in honor of the Yankees choking this year, along with a few other teams (*sigh*), we have Clutch Hitter, thanks to the BYOAC/CAG artwork.
- 0.92: Changed description to 'Clutch Hitter (set 2, US, FD1094 317-0176)' and clone to '(set 1, Japan, FD1094 317-0175)'.
- 0.89u4: Changed description to 'Clutch Hitter (US, FD1094 317-0176)'.
- 0.89u2: Added dipswitches '2 Credits to Start', 'Demo Sounds', 'Game time P1', 'Game time P2' and 'Difficulty'.
- 0.88u7: Aaron Giles makes Clutch Hitter fully playable. Changed description to 'Clutch Hitter (US, FD1094 317-176)' and clone '(Japan, 317-0175)' to '(Japan, FD1094 317-0175)'. Fixed cpu2/gfx1/2 rom loading.
- 0.88u6: Added 317-0175.key to clone Clutch Hitter (Japan, 317-0175).
- 16th November 2004: Charles MacDonald - Dumped the 317-0175 cpu from Clutch Hitter (Japan).
- 0.88u3: Added new 317-0176.key.
- 0.88u2: Added FD1094 317-0176.key to Clutch Hitter (US, 317-176).
- 0.88u1: Added clone Clutch Hitter (Japan, 317-0175). Charles MacDonald and Nicola Salmoria improved the FD1094 emulation. More sets now run (eswatu, fpoint, goldnaxc and cltchitr). Fixed rom loading in Clutch Hitter (US, 317-176). Incomplete sound emulation and some gfx problems. Changed parent description to 'Clutch Hitter (US, 317-176)'.
- 28th October 2004: David Haywood - I've added some crude banking support to D.D. Crew and Clutch Hitter, improves some (but not all) gfx.
- 30th September 2004: Charles MacDonald - Here's Clutch Hitter (System 18, 317-0176) decrypted and running. All the sprite garbage is from the protection chip for the same reasons described earlier. This was the biggest game dumped so far, it only used two states so getting it finished was pretty easy. With Clutch Hitter done, I have decrypted all the games in my collection at this point. Next up is the System 16A version of Tetris which should arrive in a few weeks. In the meantime I'll try to get the emulation fixed up and investigate the protection chip more.
- 18th March 2004: Charles MacDonald fixed Z80 clock (8.192 Mhz -> 8.00 MHz).
- 0.74u2: Added Clutch Hitter (Sega 1991).
- 0.36b2: Andrew Prime added Clutch Hitter (Testdriver).
Other Emulators:
* FB Alpha
Romset: 7176 kb / 17 files / 2.17 zip