Star Luster (Jpn) - スターラスター

Nintendo NES 1985 Namcot
Star Luster (スターラスター, Sutā Rasutā) is a first-person shooter and space combat simulator video game developed and published by Namco in 1985 only in Japan. It is an arcade-style combat-dedicated, sci-fi flight simulator that was first released for the Nintendo Famicom. That same year, Nintendo adapted the title for play in the arcade as part of their Vs. Arcade system.
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Technique

CPU
  • maincpu N2A03 (@ 1 Mhz)
Chipset
  • N2A03 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60.098 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 2
  • Type de contrôle
    1. triplejoy (8 ways)
    2. triplejoy (8 ways)
    3. triplejoy (8 ways)
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Screenshots de Star Luster (Jpn)

Star Luster (Jpn) - Screen 1
Star Luster (Jpn) - Screen 2
Star Luster (Jpn) - Screen 3
Star Luster (Jpn) - Screen 4
Star Luster (Jpn) - Screen 5

Description

The game's setting takes place in the UGSF universe, which is the same universe in Galaxian, StarBlade, Ace Combat 3, Bounty Hounds and New Space Order. The game featured free-roaming open space exploration, a cockpit view where the cockpit controls could be seen (and where the cockpit bobs up and down), bases where the player can be refueled, a map and radar displaying the locations of enemies and bases, a warp ability that allows the player to be warped to anywhere on the map, and a date system keeping track of the current date which can change when warping long distances.

Ports

An enhanced version of it was later ported to the Sharp X68000. In 1998, the game was also included on a compilation made for the PlayStation known as Namco Anthology 1 where, like all of the Famicom games presented on the disc, an enhanced arrange mode was provided alongside the unaltered original game. The Famicom version was later included in the Japanese version of Nintendo's Star Fox Assault, and was ported to the Wii's Virtual Console in Japan on March 4, 2008.
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