Chaos Heat (V2.08J)
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Technique
CPU
- maincpu CXD8661R (@ 100 Mhz)
- mn10200 Panasonic MN10200 (@ 12 Mhz)
Chipset
- SPU (@ 33 Mhz)
- ZSG-2 (@ 12 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
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Tips sur Chaos Heat (V2.08J)
* Each Sub-Weapon has a specific effect:
1) Search : chase the enemy.
2) Luncher : more damage to enemies near you.
3) Gas : slowdown enemies near you.
4) Spank : continual damage to enemies near you.
* Good Ending : finish the game at 100%.
1) Search : chase the enemy.
2) Luncher : more damage to enemies near you.
3) Gas : slowdown enemies near you.
4) Spank : continual damage to enemies near you.
* Good Ending : finish the game at 100%.
Chaos Heat (V2.08J) et M.A.M.E.
0.131u3 [Tormod, Brian Troha]
0.130u1 [Olivier Galibert, David Haywood]
PCMCIA Card required
WIP:
- 0.133u1: Renamed (chaoshej) to (chaosheaj).
- 0.131u3: Tormod and Brian Troha added Chaos Heat (V2.09O). Renamed (chaoshea) to (chaoshej).
- 0.130u1: Olivier Galibert and David Haywood added Chaos Heat (V2.08J) (Taito 1998).
- 10th September 2004: Guru - Finally got Chaos Heat (Taito 1998) from Japan. Thanks to MAMEWorld donations and several anonymous (private/direct) donations.
Card: 39.1 MB (CYLS: 625, HEADS: 8, SECS: 16 - Compressed: 16.7)
0.130u1 [Olivier Galibert, David Haywood]
PCMCIA Card required
WIP:
- 0.133u1: Renamed (chaoshej) to (chaosheaj).
- 0.131u3: Tormod and Brian Troha added Chaos Heat (V2.09O). Renamed (chaoshea) to (chaoshej).
- 0.130u1: Olivier Galibert and David Haywood added Chaos Heat (V2.08J) (Taito 1998).
- 10th September 2004: Guru - Finally got Chaos Heat (Taito 1998) from Japan. Thanks to MAMEWorld donations and several anonymous (private/direct) donations.
Card: 39.1 MB (CYLS: 625, HEADS: 8, SECS: 16 - Compressed: 16.7)