Bio Miracle Bokutte Upa (Jpn) - バイオミラクル ぼくってウパ
Bio Miracle Bokutte Upa (バイオミラクル ぼくってウパ, Baio Mirakuru Bokutte Upa, lit. "Bio Miracle—I'm Upa") is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer.
Although Bio Miracle Bokutte Upa had actually been slated for a North American release in 1989, Howard Lincoln of Nintendo turned it down, saying that it wasn't good enough for the American market. On June 9, 2008 it was finally released in North America for Wii's Virtual Console service.
Although Bio Miracle Bokutte Upa had actually been slated for a North American release in 1989, Howard Lincoln of Nintendo turned it down, saying that it wasn't good enough for the American market. On June 9, 2008 it was finally released in North America for Wii's Virtual Console service.
Ajouter
Technique
CPU
- maincpu N2A03 (@ 1 Mhz)
Chipset
- N2A03 (@ 1 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 60.098 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 2
- Type de contrôle
- triplejoy (8 ways)
- triplejoy (8 ways)
- triplejoy (8 ways)
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Story
"Upa is the prince of a magical kingdom and the most recent in a line of brave fighters. One day, though, he broke an urn containing the spirit of Zai, an incredibly evil goatish demon who takes the life force of the kingdom's adults and kidnaps all the babies - except for Upa, who is given a magical rattle by a fairy who was trapped in the urn along with Zai. And so, in order to save his kingdom, Upa crawls into action..."
Game description
Bio Miracle Bokutte Upa's main character is a baby called Upa that uses a rattle to attack his enemies. When injured by the rattle, the enemy inflates and floats away. These inflated enemies can then be used as temporary floating platforms to climb to higher places or they can also be used as weapons if pushed in any direction. If used as a platform, Upa must not stay on top for too long or otherwise it will explode. But if used as a weapon, Upa has to pounce or use his rattle on the inflated enemy to cause it to careen. The enemy will then ricochet off objects and potentially cause damage to both the protagonist and other enemies if it comes in contact with them.
The game uses a health meter to monitor the player's remaining life which can be replenished by obtaining bottles of milk scattered throughout the levels. A heart icon can also be obtained, increasing the maximum health by one unit for the duration of the current world.
Most items, including the milk bottles and hearts, can be collected by striking special blocks which feature Upa's face. Other items include: Apples, which increase the player's score; hourglasses, which temporarily freeze enemies in place; bells, which give Upa temporary invincibility and the ability to run; and scorpion blocks, which kills all enemies on screen when it is pushed off a platform and hits the ground.
The game uses a health meter to monitor the player's remaining life which can be replenished by obtaining bottles of milk scattered throughout the levels. A heart icon can also be obtained, increasing the maximum health by one unit for the duration of the current world.
Most items, including the milk bottles and hearts, can be collected by striking special blocks which feature Upa's face. Other items include: Apples, which increase the player's score; hourglasses, which temporarily freeze enemies in place; bells, which give Upa temporary invincibility and the ability to run; and scorpion blocks, which kills all enemies on screen when it is pushed off a platform and hits the ground.
Release history
Cartridge version
In 1993, it was released as a cartridge for the Family Computer. While it is practically identical to the Family Computer Disk System version of the game, there are a few differences. The most notable difference is in the game's sound. The Family Computer Disk System contained an extra audio channel not available in the Family Computer/NES games. To compensate for the missing audio channel, the music in the Family Computer cartridge version had to be remixed. Also, added to the Family Computer version was a difficulty option. Now, the player is given a choice between an "Easy" mode (where enemy damage is reduced and the player starts with more lives) and a "Normal" mode, which is the same difficulty as the original FDS version. Finally, among the smallest of alterations to the game is the title screen, which no longer contains a large image of Upa when it is first displayed.
Mobile Phones Version
In 2006, Bio Miracle Bokutte Upa was released for mobile phones.
Virtual Console
On June 3, 2008, the Family Computer Disk System version of Bio Miracle Bokutte Upa was made available in Japan for Wii's Virtual Console download service. The same version was also released in North America on June 9, 2008 and in Europe on August 29, 2008, as an import, sold at a price of 600 Wii Points.
Other Appearances
Upa has many guest appearances to other Konami games. In these works the sister, "Le" may also appear together.
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