Sonic The Hedgehog Spinball (Euro, Bra)
Sonic the Hedgehog Spinball, or Sonic Spinball (ソニック・スピンボール, Sonikku Supinbōru), is a pinball video game in the Sonic the Hedgehog series. It was originally released for the Sega Mega Drive/Genesis in 1993 and later ported to the Sega Game Gear and Sega Master System in 1995.
The term "Spinball" is a portmanteau on pinball and "spin dash", a move Sonic performs. It, along with Dr. Robotnik's Mean Bean Machine were the only two Sonic games released to use characters and elements from the Adventures of Sonic the Hedgehog and Sonic the Hedgehog cartoons.
Sonic Spinball is essentially a pinball simulation featuring Sonic as the "ball". The main difference from traditional pinball game is the ability to influence Sonic's movement somewhat while moving, although flippers are still the primary source of movement. In a few rare instances, the player can control Sonic on foot, but for the majority of the time he is rolled into a ball and controlled by the flippers.
The game features four large pinball tables: a sewer level, a geothermal power station, a robot factory, and a launchpad system. The player must guide Sonic through each of the four levels and collect all of the Chaos Emeralds, then fight Dr. Robotnik. Once all of the Chaos Emeralds in a level are collected, Sonic gains access to the boss room and has to defeat a boss to advance onwards. Sonic will lose a life if he falls into certain traps such as lava, slime, or monsters, and the game ends when the player loses all their lives.
At the end of each of the first three stages, Sonic gets to play a bonus round. These bonus rounds are set up like real pinball machines, with Sonic at the controls. The player is given a task to complete and three balls to play with. However, the flippers are the only way to control the ball, it cannot be influenced otherwise, unlike the normal game with Sonic as the ball. Pressing all the flipper buttons at once will make Sonic shake the machine, though repeated shakes will cause a tilt and lock the flippers.
Completing the bonus stages are optional and serves only to increase the player's score.
Additionally, there is a hidden multi-ball bonus game, called "The Clucker's Defense". It can be played on any stage if the player manages to collect every ring in the level, and move Sonic a "star circle" hidden on the board. The object is to destroy a crab enemy who is protected by a pair of "Clucker" (chicken) enemies.
The term "Spinball" is a portmanteau on pinball and "spin dash", a move Sonic performs. It, along with Dr. Robotnik's Mean Bean Machine were the only two Sonic games released to use characters and elements from the Adventures of Sonic the Hedgehog and Sonic the Hedgehog cartoons.
Main game
Sonic Spinball is essentially a pinball simulation featuring Sonic as the "ball". The main difference from traditional pinball game is the ability to influence Sonic's movement somewhat while moving, although flippers are still the primary source of movement. In a few rare instances, the player can control Sonic on foot, but for the majority of the time he is rolled into a ball and controlled by the flippers.
The game features four large pinball tables: a sewer level, a geothermal power station, a robot factory, and a launchpad system. The player must guide Sonic through each of the four levels and collect all of the Chaos Emeralds, then fight Dr. Robotnik. Once all of the Chaos Emeralds in a level are collected, Sonic gains access to the boss room and has to defeat a boss to advance onwards. Sonic will lose a life if he falls into certain traps such as lava, slime, or monsters, and the game ends when the player loses all their lives.
Special stages
At the end of each of the first three stages, Sonic gets to play a bonus round. These bonus rounds are set up like real pinball machines, with Sonic at the controls. The player is given a task to complete and three balls to play with. However, the flippers are the only way to control the ball, it cannot be influenced otherwise, unlike the normal game with Sonic as the ball. Pressing all the flipper buttons at once will make Sonic shake the machine, though repeated shakes will cause a tilt and lock the flippers.
Completing the bonus stages are optional and serves only to increase the player's score.
Additionally, there is a hidden multi-ball bonus game, called "The Clucker's Defense". It can be played on any stage if the player manages to collect every ring in the level, and move Sonic a "star circle" hidden on the board. The object is to destroy a crab enemy who is protected by a pair of "Clucker" (chicken) enemies.
Ajouter
Technique
CPU
- maincpu Z80 (@ 3 Mhz)
Chipset
- SEGA VDP PSG (@ 3 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 59.922738 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Story
Dr. Robotnik has assumed control of Mt. Mobius and turned it into a mechanical base, named the "Veg-O-Fortress". Utilizing energy produced by the magma flowing under the volcano, it has the power to transform helpless animals into robot slaves. Sonic the Hedgehog and Miles "Tails" Prower fly onto the scene, but Sonic is knocked off the wings of Tails' airplane by a blast from the fortress. He falls into the water, but survives and ends up in the Veg-O-Fortress. Sonic proceeds to work his way through its elaborate "Pinball Defense System", while collecting the Chaos Emeralds, in order to destroy, and escape, the fortress.
Alternate versions and ports
8-bit version
In 1994, a downscaled version was released for the Sega Game Gear and Sega Master System in 1995.
Compilation releases
The Sega Mega Drive/Genesis version of the game has been re-released on the Sonic Mega Collection (2004) compilation for Nintendo GameCube, PlayStation 2, Xbox and PC, the Sonic's Ultimate Genesis Collection (2010) compilation for Xbox 360 and PlayStation 3, and multiple iterations of the Sega Smash Pack (1999, 2001, 2002) series of compilations. The Game Gear version appears as an unlockable game in Sonic Adventure DX: Director's Cut (2003) for the GameCube and PC, as well as Sonic Gems Collection (2005) for the GameCube.
Digital releases
The Mega Drive/Genesis version was released on the Wii's Virtual Console on March 12, 2007 in North America and April 5, 2007 in Europe. The game is also available for iOS devices on Apple's App Store. In September 2009, it was released on Steam as well.
Reception
Reception for the game has been mixed. IGN gave it a 7.5 out of 10, stating that "It's not a perfect game – there are aspects of the control that could have been tighter, and its difficulty level may be a bit too extreme for new players. But it's a good option for Sonic fans, or pinball fans."Pocket Gamer gave the game a 6 out of 10, stating that "while it isn’t a particularly good pinball game, it is a pretty decent video game."1up called it "pretty awful" and that it "makes a fellow long for a real pinball table".
A common criticism of the game is its choppy frame rate.
A common criticism of the game is its choppy frame rate.
Legacy
A second pinball game in the Sonic series, Sonic Pinball Party, was released for the Game Boy Advance in 2003.
In Staffordshire, England, a spinning rollercoaster of the same name, opened after a small refurbishment at Alton Towers in 2010, with a loose theme based on the game.
In Staffordshire, England, a spinning rollercoaster of the same name, opened after a small refurbishment at Alton Towers in 2010, with a loose theme based on the game.