Banishing Racer (Jpn) - バニシングレーサー
Banishing Racer (バニシングレーサー) is a Japanese platforming video game developed and published by Jaleco Entertainment for the Game Boy exclusively in Japan. It was released in Japan on July 26, 1991 and never saw a release in another territory. The game allows the player to take control of an animated car against numerous enemies that must be jumped on to defeat, in a fashion similar to Super Mario Land. The player has three lives before being allowed to continue or start over. One hit kills the player and forces a restart from the beginning of the level. The car model used within the game looks very similar to a Subaru 360.
Ajouter
Technique
CPU
- maincpu LR35902 (@ 4 Mhz)
Chipset
- LR35902
Affichage
- Orientation Yoko
- Résolution 160 x 144
- Fréquence 59.732155 Hz
Contrôles
- Nombre de joueurs 1
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Plot
A backstory sequence is played if the user opts to not touch the GameBoy start button. Within it, an image of a junkyard is shown and the text "スクラ-プ" (scrap) is displayed on a sign. An un-named and dilapidated car opens his eyes and tears up. The tear flows toward a star and an angel arrives. The angel magically transform the dilapidated car into a functional car. The newly fixed car moves past a sign that reads "USA" and goes off screen.
Levels
- San Francisco
- Las Vegas