Wayne Gretzky's 3D Hockey
A cutting-edge 3-D hockey game for up to 4 players. Features input codes for stats tracking, 2 levels of Cup play, time-released secrets, and player contests with prizes from Atari.
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Technique
CPU
- maincpu R4700 (little) (@ 100 Mhz)
- dcs2 ADSP-2115 (@ 16 Mhz)
Chipset
- DMA-driven DAC
- DMA-driven DAC
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 57 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 4
- Type de contrôle joy (8 ways)
Si vous avez aimé Wayne Gretzky's 3D Hockey
Vous aimerez peut-être :
Wayne Gretzky's 3D Hockey et M.A.M.E.
0.77 [Aaron Giles]
HardDisk required
WIP:
- 12th July 2012: Smitdogg - MrSinister sent us hard drive dumps for Wayne Gretzky's 3D Hockey (alt).
- 0.82u2: Replaced R5000 (little) CPU with R4700 (little).
- 0.81u5: Aaron Giles fixed R5000 CPU1 clock speed to 100MHz.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.78: Aaron Giles added proper PIC IDs for Wayne Gretzky.
- 0.77u3: Changed visible area to 512x400.
- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.
- 0.77: Aaron Giles added Wayne Gretzky's 3D Hockey (Atari 1996). Loses sound occasionally and has to reset it. Random poly glitches (seriously out of whack parameters).
- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).
- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.
Romset: 544 kb / 2 files / 166.7 zip
Harddisk: 401.4 MB (CYLS: 988, HEADS: 16, SECS: 52 - Compressed: 92.7)
HardDisk required
WIP:
- 12th July 2012: Smitdogg - MrSinister sent us hard drive dumps for Wayne Gretzky's 3D Hockey (alt).
- 0.82u2: Replaced R5000 (little) CPU with R4700 (little).
- 0.81u5: Aaron Giles fixed R5000 CPU1 clock speed to 100MHz.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.78: Aaron Giles added proper PIC IDs for Wayne Gretzky.
- 0.77u3: Changed visible area to 512x400.
- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.
- 0.77: Aaron Giles added Wayne Gretzky's 3D Hockey (Atari 1996). Loses sound occasionally and has to reset it. Random poly glitches (seriously out of whack parameters).
- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).
- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.
Romset: 544 kb / 2 files / 166.7 zip
Harddisk: 401.4 MB (CYLS: 988, HEADS: 16, SECS: 52 - Compressed: 92.7)