NFL Blitz '99
Technical
CPU
- maincpu R5000 (little) (@ 150 Mhz)
- dcs2 ADSP-2115 (@ 16 Mhz)
Chipset
- DMA-driven DAC
- DMA-driven DAC
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 57 Hz
Controlers
- Number of players 4
- Number of buttons 3
- Kind of controler joy (8 ways)
If you liked NFL Blitz '99
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Tips on NFL Blitz '99
* Secret Characters :
John Carlton - CARLTN / 1111
Dan Thompson - DANIEL / 0604
Dan Forden - FORDEN / 1111
Jim Gentile - GENTIL / 1111
Brian LeBaron - GRINCH / 0222
Jeff Johnson - JAPPLE / 6660
Jason Skiles - JASON / 3141
Jennifer Hedrick - JENIFR / 3333
Luis Mangubat - LUIS / 3333
Mike Lynch - MIKE / 3333
Paulo Garcia - PAULO / 0517
John Root - ROOT / 6000
Sal Divita - SAL / 0201
Mark Turmell - TURMEL / 0322
Raiden - RAIDEN / 3691
Shinnok - SHINOK / 8337
Brain - BRAIN / 1111
Skull - SKULL / 1111
Thug - THUG / 1111
* TMU Codes : At the 'Tonights Match-Up' screen, enter the following code (hit numbers on Turbo-Jump-Pass-Joystick)...
Show Field Goal - 0-0-1-Down
Show More Field - 0-2-1-Right
No CPU Assistance - 0-1-2-Down
No Interceptions - 3-4-4-Up
Smart CPU Opponent - 3-1-4-Down
Fog ON - 0-3-0-Down
Thick Fog ON - 0-4-1-Down
Fast Turbo Running - 0-3-2-Left
Huge Head - 0-4-0-Up
Big Head - 2-0-0-Right
Super Blitzing - 0-4-5-Up
Big Football - 0-5-0-Right
Hide Receiver Name - 1-0-2-Right
Tournament Mode - 1-1-1-Down
No Play Selection - 1-1-5-Left
Super Field Goals - 1-2-3-Left
Team Big Players - 1-4-1-Right
Team Big Heads - 2-0-3-Right
Team Tiny Players - 3-1-0-Right
No Punting - 1-5-1-Up
No First Downs - 2-1-0-Up
Allow Stepping OB - 2-1-1-Left
Always QB - 2-2-2-Left
Always Human Receiver - 2-2-2-Right
Cancel always QB/Receiver - 3-3-3-Up
Powerup Teamates - 2-3-3-Up
Powerup Blockers - 3-1-2-Left
Powerup Speed - 4-0-4-Left
Powerup Defense - 4-2-1-Up
Fast Passes - 2-5-0-Left
Open Secret Plays - 3-3-3-Down
Super Passing - 4-2-3-Right
No Random Fumbles - 4-2-3-Down
Infinite Turbo - 5-1-4-Up
Extra Options - 3-3-3-Left
John Carlton - CARLTN / 1111
Dan Thompson - DANIEL / 0604
Dan Forden - FORDEN / 1111
Jim Gentile - GENTIL / 1111
Brian LeBaron - GRINCH / 0222
Jeff Johnson - JAPPLE / 6660
Jason Skiles - JASON / 3141
Jennifer Hedrick - JENIFR / 3333
Luis Mangubat - LUIS / 3333
Mike Lynch - MIKE / 3333
Paulo Garcia - PAULO / 0517
John Root - ROOT / 6000
Sal Divita - SAL / 0201
Mark Turmell - TURMEL / 0322
Raiden - RAIDEN / 3691
Shinnok - SHINOK / 8337
Brain - BRAIN / 1111
Skull - SKULL / 1111
Thug - THUG / 1111
* TMU Codes : At the 'Tonights Match-Up' screen, enter the following code (hit numbers on Turbo-Jump-Pass-Joystick)...
Show Field Goal - 0-0-1-Down
Show More Field - 0-2-1-Right
No CPU Assistance - 0-1-2-Down
No Interceptions - 3-4-4-Up
Smart CPU Opponent - 3-1-4-Down
Fog ON - 0-3-0-Down
Thick Fog ON - 0-4-1-Down
Fast Turbo Running - 0-3-2-Left
Huge Head - 0-4-0-Up
Big Head - 2-0-0-Right
Super Blitzing - 0-4-5-Up
Big Football - 0-5-0-Right
Hide Receiver Name - 1-0-2-Right
Tournament Mode - 1-1-1-Down
No Play Selection - 1-1-5-Left
Super Field Goals - 1-2-3-Left
Team Big Players - 1-4-1-Right
Team Big Heads - 2-0-3-Right
Team Tiny Players - 3-1-0-Right
No Punting - 1-5-1-Up
No First Downs - 2-1-0-Up
Allow Stepping OB - 2-1-1-Left
Always QB - 2-2-2-Left
Always Human Receiver - 2-2-2-Right
Cancel always QB/Receiver - 3-3-3-Up
Powerup Teamates - 2-3-3-Up
Powerup Blockers - 3-1-2-Left
Powerup Speed - 4-0-4-Left
Powerup Defense - 4-2-1-Up
Fast Passes - 2-5-0-Left
Open Secret Plays - 3-3-3-Down
Super Passing - 4-2-3-Right
No Random Fumbles - 4-2-3-Down
Infinite Turbo - 5-1-4-Up
Extra Options - 3-3-3-Left
NFL Blitz '99 and M.A.M.E.
0.77 [Aaron Giles]
Artwork available
HardDisk required
WIP:
- 7th December 2009: Mr. Do - Here is NFL Blitz '99 artwork that I had completed some time ago, but never got around to adding them in.
- 31st May 2009: Smitdogg - We got an update kit for Blitz '99 that, from the auction, looked to be a boot rom update. After receiving it, it looks like it is a kit to update the hard drive from 1.2 to 1.3, and thus not needed, but maybe it will come in handy somehow.
- 0.81u6: Aaron Giles fixed incorrect sound pitch in Blitz 99/2k.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77u3: Changed ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. Added dipswitches 'Graphics Mode' and 'Graphics Speed'.
- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.
- 0.77: Aaron Giles added NFL Blitz '99 (Midway 1998). No sound during movies (FIFO?). Random black frames.
- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).
- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.
Romset: 544 kb / 2 files / 120.2 zip
Harddisk: 1.96 GB (CYLS: 4088, HEADS: 16, SECS: 63 - Compressed: 362.5)
Artwork available
HardDisk required
WIP:
- 7th December 2009: Mr. Do - Here is NFL Blitz '99 artwork that I had completed some time ago, but never got around to adding them in.
- 31st May 2009: Smitdogg - We got an update kit for Blitz '99 that, from the auction, looked to be a boot rom update. After receiving it, it looks like it is a kit to update the hard drive from 1.2 to 1.3, and thus not needed, but maybe it will come in handy somehow.
- 0.81u6: Aaron Giles fixed incorrect sound pitch in Blitz 99/2k.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77u3: Changed ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. Added dipswitches 'Graphics Mode' and 'Graphics Speed'.
- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.
- 0.77: Aaron Giles added NFL Blitz '99 (Midway 1998). No sound during movies (FIFO?). Random black frames.
- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).
- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.
Romset: 544 kb / 2 files / 120.2 zip
Harddisk: 1.96 GB (CYLS: 4088, HEADS: 16, SECS: 63 - Compressed: 362.5)