Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
A superb, abstract and humorous fighting game featuring miniaturized renditions from several Capcom fighting games; including the legendary "Street Fighter" series, as well as "Darkstalkers" and the little-known "Red Earthtake".
During a bout, players will be able to release coloured gems from successful attacks against their opponent, as well as from wooden chests that regularly appear. Collecting these gems will 'power-up' the player's character, giving them more powerful attacks. There are 2 bars and 3 sub-bars in the interface. The 2 main bars are the life bar and the super bar; the first indicates the player's health and the second their ability to throw super combos. The Super Bar itself can be filled up to 9 levels, allowing players to execute more super combos. Each super combo has a level assigned to it, and it uses Super Bars depending on it.
The 3 sub-bars show the level of three of each player's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a colour. Some characters have one or 2 additional Special Moves that aren't affected by sub-bars. Each time a player shoots their opponent, gems pop out of him or her, and the attacker can take them to power up their own special moves according to the colours.
There are 4 buttons : PUNCH, KICK, SPECIAL, and TAUNT. The Special button is a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession. More gems will be dropped depending on how much the player charges the attack. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2-D fighting games, this includes special and super moves.
Super Gem Fighter also features Flash Combos in which a player can execute a combo by pressing the KICK or PUNCH button after they have hit their opponent using the PUNCH button for a total of 4 hits. Flash Combos will usually cause a player's fighter (except Ryu) to change into various costumes during the sequence, and perform a powerful attack in the end. This final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cameos of other Capcom characters. For example, Chun-Li may turn into Jill Valentine from the Resident Evil series, while Felicia may turn into Mega Man or other Darkstalkers characters not playable in the game.
The commands are also very easy compared to the Street Fighter series, thanks to SPECIAL button. By doing a motion (for example : qcf or hcf) and pressing the Special Button the fighter will launch his or her super combo.
In addition to the usual punches, kicks and fireballs, each character has a couple of very abstract yet powerful 'special' attacks; which can range from the player producing a huge mallet (Ken), to standing on a podium and motioning a bicycle race through the opposing fighter (Chun Li).
During a bout, players will be able to release coloured gems from successful attacks against their opponent, as well as from wooden chests that regularly appear. Collecting these gems will 'power-up' the player's character, giving them more powerful attacks. There are 2 bars and 3 sub-bars in the interface. The 2 main bars are the life bar and the super bar; the first indicates the player's health and the second their ability to throw super combos. The Super Bar itself can be filled up to 9 levels, allowing players to execute more super combos. Each super combo has a level assigned to it, and it uses Super Bars depending on it.
The 3 sub-bars show the level of three of each player's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a colour. Some characters have one or 2 additional Special Moves that aren't affected by sub-bars. Each time a player shoots their opponent, gems pop out of him or her, and the attacker can take them to power up their own special moves according to the colours.
There are 4 buttons : PUNCH, KICK, SPECIAL, and TAUNT. The Special button is a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession. More gems will be dropped depending on how much the player charges the attack. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2-D fighting games, this includes special and super moves.
Super Gem Fighter also features Flash Combos in which a player can execute a combo by pressing the KICK or PUNCH button after they have hit their opponent using the PUNCH button for a total of 4 hits. Flash Combos will usually cause a player's fighter (except Ryu) to change into various costumes during the sequence, and perform a powerful attack in the end. This final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cameos of other Capcom characters. For example, Chun-Li may turn into Jill Valentine from the Resident Evil series, while Felicia may turn into Mega Man or other Darkstalkers characters not playable in the game.
The commands are also very easy compared to the Street Fighter series, thanks to SPECIAL button. By doing a motion (for example : qcf or hcf) and pressing the Special Button the fighter will launch his or her super combo.
In addition to the usual punches, kicks and fireballs, each character has a couple of very abstract yet powerful 'special' attacks; which can range from the player producing a huge mallet (Ken), to standing on a podium and motioning a bicycle race through the opposing fighter (Chun Li).
Télécharger Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 16 Mhz)
- audiocpu Z80 (@ 8 Mhz)
Chipset
- Q-Sound (@ 4 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 59.629403 Hz
Controlers
- Number of players 2
- Number of buttons 3
- Kind of controler joy (8 ways)
Clones of Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
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Tips on Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
* Play as Gouki : at the character select screen, highlight Ryu and press Left.
* Play as Dan : at the character select screen, highlight Ken and press Right.
* Play as Dan : at the character select screen, highlight Ken and press Right.
Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg) and M.A.M.E.
0.60 [Razoola, Dang_Spot, Taucher0815]
Artwork available
WIP:
- 0.128u4: MAMEPlus added clone Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg).
- 0.112u2: Added CPS2 key to clone Super Gem Fighter: Mini Mix (Hispanic 970904).
- 0.60: Added Super Gem Fighter: Mini Mix (US 970904) and clones (Asia 970904), (Hispanic 970904) and Pocket Fighter (Japan 970904).
- 29th March 2002: Razoola - Released XORs 82 and 83 for Super Gem Fighter: Mini Mix (USA 970904) and (Asia 970904) donated by Dang_Spot and Taucher0815. And XOR 84 for Pocket Fighter (Japan 970904) donated by Minimoni.
- 0.57: Added Super Gem Fighter Mini Mix (Asia 970904) (Testdriver).
- 0.37b13: Added clone Pocket Fighter (Hispanic 970904) (Testdriver).
LEVELS: 8
Other Emulators:
* Calice
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 31488 kb / 17 files / 14.9 zip
Artwork available
WIP:
- 0.128u4: MAMEPlus added clone Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg).
- 0.112u2: Added CPS2 key to clone Super Gem Fighter: Mini Mix (Hispanic 970904).
- 0.60: Added Super Gem Fighter: Mini Mix (US 970904) and clones (Asia 970904), (Hispanic 970904) and Pocket Fighter (Japan 970904).
- 29th March 2002: Razoola - Released XORs 82 and 83 for Super Gem Fighter: Mini Mix (USA 970904) and (Asia 970904) donated by Dang_Spot and Taucher0815. And XOR 84 for Pocket Fighter (Japan 970904) donated by Minimoni.
- 0.57: Added Super Gem Fighter Mini Mix (Asia 970904) (Testdriver).
- 0.37b13: Added clone Pocket Fighter (Hispanic 970904) (Testdriver).
LEVELS: 8
Other Emulators:
* Calice
* FB Alpha
* Kawaks
* Nebula
* Raine
Romset: 31488 kb / 17 files / 14.9 zip