SD Fighters (Korea)

Arcade 1996 SemiCom Fighter Versus
A Korean fighting game featuring 8 Super Deformed characters.
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SD Fighters (Korea)

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Technical

CPU
  • maincpu 68000 (@ 15 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler joy (8 ways)

SD Fighters (Korea) Screenshots

SD Fighters (Korea) - Screen 1
SD Fighters (Korea) - Screen 2
SD Fighters (Korea) - Screen 3
SD Fighters (Korea) - Screen 4
SD Fighters (Korea) - Screen 5

SD Fighters (Korea) and M.A.M.E.

0.113u3 [David Haywood, Brian Troha]

WIP:
- 0.113u4: Changed description to 'SD Fighters (Korea)'. Added dipswitches 'Difficulty', 'Coinage', 'Demo Sounds', 'Free Play', 'Rounds to Win' and 'Time'.
- 0.113u3: David Haywood and Brian Troha added SD Fighter (Korea) (SemiCom 1996).
- 21st March 2007: David Haywood - Another SemiCom game... The PCB for this wasn't working, but thankfully the MCU and ROMs were in good shape. I don't know if the space under the playfield is just bad design, or if the tilemap scrolling is wrong.. It's ugly, but it might be intentional, I'll have to investigate further.

LEVELS: 9

Other Emulators:
* FB Alpha

Romset: 7489 kb / 17 files / 1.92 zip
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