Prehistoric Isle in 1930 (Korea)
You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!
Télécharger Prehistoric Isle in 1930 (Korea)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 9 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM3812 (@ 4 Mhz)
- uPD7759 (@ 0 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 3
- Kind of controler joy (8 ways)
Clones of Prehistoric Isle in 1930 (Korea)
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Prehistoric Isle in 1930 (Korea) and M.A.M.E.
0.35b11 [Bryan McPhail, Carlos A. Lozano]
Artwork available
WIP:
- 31st October 2011: Mr. Do - We have Prehistoric Isle from the BYOAC / CAG artwork. Cleaned by Mikonos from Zona Arcade.
- 0.141u2: Artemio Urbina added clone 'Prehistoric Isle in 1930 (Korea)'.
- 0.141u1: Brian Troha added DIP locations to Prehistoric Isle in 1930.
- 0.138u2: David Haywood fixed lack of graphics in Prehistoric Isle and clones.
- 0.133u1: Renamed (prehislu) to (prehisleu).
- 0.129u5: Phil Bennett fixed missing FX sound in Prehistoric Isle.
- 0.129u4: Fixed rom names.
- 0.124u4: David Haywood removed silly idle skip code in Prehistoric Isle driver.
- 0.123u5: Changed 68000 CPU1 clock speed to 9MHz.
- 0.123u4: Corrado Tomaselli changed/verified clocks in Prehistoric Isle.
- 0.108u4: Vas Crabb fixed gfx priority and added save state support for Prehistoric Isle video hardware.
- 0.89u3: Pierpaolo Prazzoli added coin counters to Prehistoric Isle.
- 0.78: Misc fixes/tilemap conversions [Curt Coder]. Fixed dipswitches and removed 3rd coin slot.
- 0.56: Added 'Level Select' dipswitch.
- 21st September 2001: Bryan McPhail fixed the dipswitch settings in Prehistoric Isle.
- 25th February 2001: Bryan McPhail fixed Prehistoric Isle graphics.
- 29th April 1999: Nicola fixed Prehistoric Isle's controls jamming later in the game.
- 28th April 1999: Bryan McPhail sent in an updated Prehistoric Isle driver, and now its background graphics work just well in the later levels.
- 0.35b11: Bryan McPhail and Carlos A. Lozano added 'Prehistoric Isle in 1930 (World)' (SNK 1989) and clones (US) and Genshi-Tou 1930's. Known issues: Input ports are not checked.
- 10th April 1999: Nicola fixed some things in the Prehistoric Isle driver.
- 9th April 1999: Bryan McPhail figured out the Prehistoric Isle background with the help of Carlos, and the driver is near completion.
- 8th April 1999: Bryan McPhail has sent in a preliminary driver for Prehistoric Isle, but background graphics are missing.
LEVELS: 5
Other Emulators:
* FB Alpha
Romset: 1696 kb / 10 files / 638.2 zip
Artwork available
WIP:
- 31st October 2011: Mr. Do - We have Prehistoric Isle from the BYOAC / CAG artwork. Cleaned by Mikonos from Zona Arcade.
- 0.141u2: Artemio Urbina added clone 'Prehistoric Isle in 1930 (Korea)'.
- 0.141u1: Brian Troha added DIP locations to Prehistoric Isle in 1930.
- 0.138u2: David Haywood fixed lack of graphics in Prehistoric Isle and clones.
- 0.133u1: Renamed (prehislu) to (prehisleu).
- 0.129u5: Phil Bennett fixed missing FX sound in Prehistoric Isle.
- 0.129u4: Fixed rom names.
- 0.124u4: David Haywood removed silly idle skip code in Prehistoric Isle driver.
- 0.123u5: Changed 68000 CPU1 clock speed to 9MHz.
- 0.123u4: Corrado Tomaselli changed/verified clocks in Prehistoric Isle.
- 0.108u4: Vas Crabb fixed gfx priority and added save state support for Prehistoric Isle video hardware.
- 0.89u3: Pierpaolo Prazzoli added coin counters to Prehistoric Isle.
- 0.78: Misc fixes/tilemap conversions [Curt Coder]. Fixed dipswitches and removed 3rd coin slot.
- 0.56: Added 'Level Select' dipswitch.
- 21st September 2001: Bryan McPhail fixed the dipswitch settings in Prehistoric Isle.
- 25th February 2001: Bryan McPhail fixed Prehistoric Isle graphics.
- 29th April 1999: Nicola fixed Prehistoric Isle's controls jamming later in the game.
- 28th April 1999: Bryan McPhail sent in an updated Prehistoric Isle driver, and now its background graphics work just well in the later levels.
- 0.35b11: Bryan McPhail and Carlos A. Lozano added 'Prehistoric Isle in 1930 (World)' (SNK 1989) and clones (US) and Genshi-Tou 1930's. Known issues: Input ports are not checked.
- 10th April 1999: Nicola fixed some things in the Prehistoric Isle driver.
- 9th April 1999: Bryan McPhail figured out the Prehistoric Isle background with the help of Carlos, and the driver is near completion.
- 8th April 1999: Bryan McPhail has sent in a preliminary driver for Prehistoric Isle, but background graphics are missing.
LEVELS: 5
Other Emulators:
* FB Alpha
Romset: 1696 kb / 10 files / 638.2 zip