Mystic Marathon (prototype)

Arcade 1983 Williams
The object of Mystic Marathon is to guide an elvish looking goblin in some sort of overland race. In most arcade games if you made a mistake you would lose a life, but in Mystic Marathon making a mistake, any mistake, simply meant it was impossible to win the race. Bump into something, oops, can't win. Choose the wrong path, can't win. Press jump at the wrong time, can't win.

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Technical

CPU
  • maincpu M6809 (@ 1 Mhz)
  • soundcpu M6808 (@ 4 Mhz)
Chipset
  • DAC
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 60.096154 Hz
Controlers
  • Number of players 1
  • Number of buttons 1
  • Kind of controler joy (8 ways)

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0.35b6 [Michael Soderstrom]

SETUP and TEST MODE:
- When you see "FACTORY SETTINGS RESTORED", hit F2 (Service Mode).
- Press F2 for Test-Mode
- Press F1 + F2 for Bookkeeping/Setup

WIP:
- 1st July 2010: Smitdogg - Joe Magiera dumped a crazy rare prototype version of Mystic Marathon!
- 0.95u3: Changed M6808 CPU2 clock speed to 1MHz, visible area to 276x240 and palettesize to 1024 colors. Fixed gfx1 roms addresses ($2000, 4000).
- 0.57: Removed 3rd coin slot.
- 0.36b7: Changed palettesize from 48 to 144 colors.
- 0.35b6: Michael Soderstrom added Mystic Marathon (Williams 1983).
- 9th March 1999: Michael Soderstrom has finally sent in the newest Williams driver with added support for Mystic Marathon, Turkey Shoot, Inferno and Joust 2.
- 6th September 1994: Dumped Mystic Marathon.

STORY:
- Once every year, it is decreed that those who have the will for glory, fame and wealth indeed shall meet in games of skill. A marathon will be their test on mystic isles of lore and whomsoever proves the best, more clever, faster than the rest will top the greatest score. To be the greatest you must use strong magic if you dare for on the isles your foes will choose the magic paths to make you lose unless you beat them there. But dangers lurk on land and seas to guard the treasures bright. So while you gather points with ease avoid the trolls, the rocks, the trees or you will feel their might. Above all, don't forget the race place third or better, friend. If you let magic slow your pace or treasures pull you from the chase your marathon will end...

PLAY INSTRUCTIONS:
- Remember this is a race... so keep running. Use magic to cross between islands. Don't feed the fins.
- Caves will move you to the next cave.
- Magic bridges only move left and right.
- Holes will move you to the next hole.
- Birds, butterflies and balloons will fly you ahead if you catch them.
- The following objects score bonus points: Rubies, gold, pearls, diamonds and gold mushrooms.
- Beware the following hazards. They slow you down: Small and large rocks, red mushrooms, ferns, geysers, cactus and whirlpools.

LEVELS: 99 (endless)

Romset: 160 kb / 21 files / 76.2 zip
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