Assault (Japan)
Your mission is to reclaim your homeland by destroying the enemy forces that have taken over. You have an Assault tank, the supreme mobile weapon. Your tank has artillery guns and grenades, can perform Rapid Rolls to dodge enemy shots, and uses Power Wheelies to launch grenades.
Your controls are two 4-position joysticks with triggers. These controls make Assault like no other tank game. You have a quick, highly responsive vehicle with fast movement in all directions. To avoid enemy shots, Rapid Roll your tank left or right by moving both joysticks to the same side. To launch grenades, put the tank in the Power Wheelie position by moving both joysticks to the outside, then pressing either trigger. Your grenades are triple the fire power of your tank's standard shots.
Your tank is always in the center of the screen no matter what direction you are going. With Assault's 360-degree scrolling playfield, the world rotates around you as you move. An arrow always points you towards the exit to the next level.
The lift zone gives you an advantage over the invaders and a spectacular view of the playfield. Each lift zone is a five-sided platform on the playfield that flashes red when you can use it. When you drive onto the lift zone, your tank jets straight up to get a bird’s eye view of the surrounding terrain and enemy lines. From this overhead position, you can reconnoiter enemy forces and bomb enemy outposts.
Fight your way through 11 different levels to seek out and destroy the invader’s headquarters. To succeed, you must :
* Dodge enemy gunfire with the Rapid Roll maneuver.
* Assault enemy lines with long-range powerful grenades launched from Power Wheelies.
* Destroy all enemy tanks you encounter to prevent rear attacks.
* Bomb enemy outposts and reconnoiter enemy emplacements using the lift zones.
* Protect yourself against enemy artillery using buildings and trees.
* Blow up the large cannons on each level while you avoid enemy attacks.
* Follow the arrow to find the exit to the next level. Before you can exit, you must destroy the large cannons defending the enemy strongholds.
Your controls are two 4-position joysticks with triggers. These controls make Assault like no other tank game. You have a quick, highly responsive vehicle with fast movement in all directions. To avoid enemy shots, Rapid Roll your tank left or right by moving both joysticks to the same side. To launch grenades, put the tank in the Power Wheelie position by moving both joysticks to the outside, then pressing either trigger. Your grenades are triple the fire power of your tank's standard shots.
Your tank is always in the center of the screen no matter what direction you are going. With Assault's 360-degree scrolling playfield, the world rotates around you as you move. An arrow always points you towards the exit to the next level.
The lift zone gives you an advantage over the invaders and a spectacular view of the playfield. Each lift zone is a five-sided platform on the playfield that flashes red when you can use it. When you drive onto the lift zone, your tank jets straight up to get a bird’s eye view of the surrounding terrain and enemy lines. From this overhead position, you can reconnoiter enemy forces and bomb enemy outposts.
Fight your way through 11 different levels to seek out and destroy the invader’s headquarters. To succeed, you must :
* Dodge enemy gunfire with the Rapid Roll maneuver.
* Assault enemy lines with long-range powerful grenades launched from Power Wheelies.
* Destroy all enemy tanks you encounter to prevent rear attacks.
* Bomb enemy outposts and reconnoiter enemy emplacements using the lift zones.
* Protect yourself against enemy artillery using buildings and trees.
* Blow up the large cannons on each level while you avoid enemy attacks.
* Follow the arrow to find the exit to the next level. Before you can exit, you must destroy the large cannons defending the enemy strongholds.
Télécharger Assault (Japan)
Contents of the ROM :
- sys2mcpu.bin
- at1sp0.bin
- at1sp1.bin
- at1snd0.bin
- sys2c65b.bin
- atobj0.bin
- atobj1.bin
- atobj2.bin
- atobj3.bin
- atobj4.bin
- atobj5.bin
- atobj6.bin
- atobj7.bin
- atchr0.bin
- atchr1.bin
- atroz0.bin
- atroz1.bin
- atroz2.bin
- atroz3.bin
- atroz4.bin
- atroz5.bin
- atroz6.bin
- atroz7.bin
- atshape.bin
- at1dat0.bin
- at1dat1.bin
- atvoi1.bin
- at1_mp0.bin
- at1_mp1.bin
Technical
CPU
- maincpu 68000 (@ 12 Mhz)
- slave 68000 (@ 12 Mhz)
- audiocpu M6809 (@ 2 Mhz)
- mcu HD63705 (@ 2 Mhz)
Chipset
- C140 (@ 0 Mhz)
- YM2151 (@ 3 Mhz)
Display
- Orientation Tate
- Resolution 255 x 224
- Frequency 60.606061 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler doublejoy (8 ways)
Clones of Assault (Japan)
If you liked Assault (Japan)
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Assault (Japan) and M.A.M.E.
0.36b8 [Keith Wilkins]
0.35b10 [Keith Wilkins, Phil Stroffolino]
Bugs:
- Clone assaultp: The skill selection screen disappears before the player can make a choice. MarcoNadal (ID 00771)
WIP:
- 0.138u1: Bryan Ischo optimized Namco System 2 pixmap rotation, improving performance of Assault and other games that use it.
- 0.87: Replaced 8-way Joystick with Double 8-way Joystick and 1x button.
- 0.69a: C 68k core is now default, this fixes collisions in Assault.
- 0.37b3: Alternate control system in Assault, only available when cheats are enabled [Maurizio Zanello]. Changed Double 8-way Joystick to 8-way and 2 buttons.
- 0.36b8: Keith Wilkins added Assault (Namco 1988) and clones (Japan) and Assault Plus (Japan).
- 12th October 1999: Yasuhiro Ogawa fixed Assault input ports. Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video.
- 7th October 1999: Keith Wilkins finally got palette added to the Namco System 2 driver, but only Assault is almost working, and even that one needs controls sorted out. And a lot of optimizations are needed too.
- 1st October 1999: Keith Wilkins sent in a big Namco System 2 update with almost correct graphics (Zoom / Rotate graphics layers are working, but with wrong colors and some mirroring problems). Of the System 2 games, Assault is fully working except for graphics and controls problems.
- 0.36b6: Added clones Assault (set 2) and Assault Plus (Testdriver).
- 0.35b10: Added Assault (Testdriver).
Romset: 3624 kb / 29 files / 1.02 zip
0.35b10 [Keith Wilkins, Phil Stroffolino]
Bugs:
- Clone assaultp: The skill selection screen disappears before the player can make a choice. MarcoNadal (ID 00771)
WIP:
- 0.138u1: Bryan Ischo optimized Namco System 2 pixmap rotation, improving performance of Assault and other games that use it.
- 0.87: Replaced 8-way Joystick with Double 8-way Joystick and 1x button.
- 0.69a: C 68k core is now default, this fixes collisions in Assault.
- 0.37b3: Alternate control system in Assault, only available when cheats are enabled [Maurizio Zanello]. Changed Double 8-way Joystick to 8-way and 2 buttons.
- 0.36b8: Keith Wilkins added Assault (Namco 1988) and clones (Japan) and Assault Plus (Japan).
- 12th October 1999: Yasuhiro Ogawa fixed Assault input ports. Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video.
- 7th October 1999: Keith Wilkins finally got palette added to the Namco System 2 driver, but only Assault is almost working, and even that one needs controls sorted out. And a lot of optimizations are needed too.
- 1st October 1999: Keith Wilkins sent in a big Namco System 2 update with almost correct graphics (Zoom / Rotate graphics layers are working, but with wrong colors and some mirroring problems). Of the System 2 games, Assault is fully working except for graphics and controls problems.
- 0.36b6: Added clones Assault (set 2) and Assault Plus (Testdriver).
- 0.35b10: Added Assault (Testdriver).
Romset: 3624 kb / 29 files / 1.02 zip