Killer Instinct 2 (v1.1)
Télécharger Killer Instinct 2 (v1.1)
Contents of the ROM :
Technical
CPU
- maincpu R4600 (little) (@ 100 Mhz)
- dcs ADSP-2105 (@ 10 Mhz)
Chipset
- DMA-driven DAC
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler joy (8 ways)
Clones of Killer Instinct 2 (v1.1)
If you liked Killer Instinct 2 (v1.1)
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Tips on Killer Instinct 2 (v1.1)
* Play As Gargos : At the character selection screen, hold Up on the joystick, then press FP, MP, MK, FK, MP, QP, QK, MK.
* Random Select : At the character selection screen, hold Up on the joystick and press the Start button.
* Speed Codes : The following combinations should be held at the 'VS' screen to change the speed setting of the match.
Turbo speed - Down+MP or MK.
Ultra speed - Down+FP or FK.
Cancel speed code - Down+QP or QK.
* Stage Select / Music Select : After choosing the character you want with the Start button, immediately press and hold Up or Down along with one of the Punch or Kick buttons. Different combinations allow different boards. The first player to choose their character gets to choose the stage. The second player gets to choose the music with the same method.
Up+LP - Sabrewulf stage.
Up+MP - Maya stage.
Up+HP - Glacius stage.
Up+LK - Tusk stage.
Up+MK - Fulgore stage.
Up+HK - Orchid stage.
Down+LP - Jago stage.
Down+MP - Gargos stage.
Down+HP - T.J. Combo stage.
Down+LK - Kim Wu stage.
Down+MK - Spinal stage.
Down+HK - Spinal stage.
Down+MK (both controllers) - Sky Platform.
* Alternate Costumes : At the character select screen, press Up or Down on the joystick.
* Finishers : 'Ultra combo' and 'Ultimates' are within-combo, 'No Mercy' can be done anywhere.
COMBO :
Assault : B, F, [FK]
Ultra Combo : F, B, [FP]
Ultimate - 'Screen Punch' : Hold [QK], release [QK]. TJ punches opponent, he flies the friendly skies.
No Mercy - 'Gun'em Down' : (F), DF, D, DB, B, F [FK]. TJ takes out a gun, and shots the crap out of the opponent.
FULGORE :
Assault : F, D, DF, [QP]
Ultra Combo : F, D, DF, [QK]
Ultimate - 'Heavy Artillery' : F, B, DB, D, DF, F, [MK]. Fulgore turns into a battletech and shoots heavy artillery at opponent.
No Mercy - 'Lazer': B, DB, D, DF, F, B, [MP]. laser falls from the sky, your opponents veins and a whole bloody mess is left behind.
GLACIUS :
Assault : D, DB, B, [QK]
Ultra Combo : D, DF, F, [QK]
Ultimate - 'Ice Spear' : F, DF, D, DB, B, F, [MK]. Glacius stabs the opponent with an ice pick.
No Mercy - 'Ice Crusher' : B, D, DB, B, [QK]. Glacius grabs his opponent, freezes him and blam!
JAGO :
Assault : DB, D, DF, [QK]
Ultra Combo : DF, D, DB, [QK]
Ultimate - 'Laser Sword Stab' : F, D, DF, [FK]. Uhm hah yiha! Nice swords play by Jago.
No Mercy - 'Fireball Scorcher' : F, DF, D, DB, B, F ,[MP]. The tiger spirit within Jago causes a dragon to appear. He burns the crap out of the character.
KIM-WU :
Assault : D, DB, B, [QK]
Ultra Combo : D, DF, F, [QK]
Ultimate - 'Star' : B, DB, D, DF, F, B, [QK]. A star explodes in your face!!!
No Mercy - 'Chest Stomp' : (B), F, B, DB, D, DF, F, [MK]. Kim-Wu goes wild and steps on your chest! Yippie!
MAYA :
Assault : (F), B, [FP]
Ultra Combo : (F), B, [FK]
Ultimate - 'Elephant' : F, DF, D, DB, B, F, [QK]. An elephant magically fall on your opponent.
No Mercy - 'Shrinker' : B, DB, D, DF, F, B, [QP]. A red ray its emitted from Maya's forehead. The opponent is shrunk down to size.
ORCHID :
Assault : D, DF, F, [FP]
Ultra Combo : D, DB, B, [QK]
No Mercy - 'Scorcher' : B, F, DF, D, DB, B, [MK]. Orchid throws a fireball that fries the opponent.
SABERWULF :
Assault : F, B, [QK]
Ultra Combo : B, F, [QK]
Ultimate - 'Electrocution' : Hold [FK], Release [FK]. Electrifying!
No Mercy - 'Bat Attack' : Hold [QP] Release [QP]. A flock of bats carry the character off screen. Then you hear a loud scream and blood drips.
SPINAL :
Assault : B, DB, D, DF, F, [FP]
Ultra Combo : F, DF, D, DB, B, [FP]
Ultimate - 'Sword Play' : D, D, [QK]. Spinals starts cutting the opponent then he fries him with lighting!
No Mercy - 'Skull Drop' : D, DF, F, D, DF, F, [QP]. A BIG ass skull falls on the opponent.
TUSK :
Assault : B, DB, D, DF, F, [MP]
Ultra Combo : F, DF, D, DB, B, [MP]
Ultimate - 'Dinosaur Attack' : F, D, DF, [MK]. A dinosaur appears in the middle of nowhere and has a snack.
No Mercy - 'Meteor Shower' : B, DB, D, DF, F, B, DB, D, DF, F, [MP]. Lots of meteors come down at the opponent.
* Unlock the endings:
"Kill" a character means to perform an Ultimate/No Mercy/Stage Fatality on the character and then proceed to defeat Gargos.
Jago Ending: 1- Don't kill Orchid or Fulgore, 2- Kill Orchid and Fulgore, 3- Kill Orchid, but bot Fulgore, 4- Kill Fulgore, but not Orchid.
Orchid Ending: 1- Don't kill Sabrewulf or Jago, 2- Kill Sabrewulf and Jago, 3- Kill Sabrewulf, but bot Jago, 4- Kill Jago, but not Sabrewulf.
Fulgore Ending: 1- Don't kill Orchid or Jago, 2- Kill Orchid and Jago, 3- Kill Orchid, but bot Jago, 4- Kill Jago, but not Orchid.
Glacius Ending 1 & 2: Destroy the wall in Sabrewulf's stage and then kill Sabrewulf or let him live.
Glacius Ending 3 & 4: Do not destroy the wall in Sabrewulf's stage, but kill Sabrewulf or let him live.
Tusk Ending 1 & 2: Destroy the hanging piece of wing in Glacius' stage and then kill TJ Combo or let him live.
Tusk Ending 3 & 4: Do not destroy the hanging piece of wing in Glacius' stage, but kill TJ Combo or let him live.
Kim Wu Ending 1 & 2: Without using a continue, kill Spinal or let him live.
Kim Wu Ending 3 & 4: Use at least 1 continue and kill Spinal or let him live.
Maya Ending 1 & 2: Kill Tusk or let him live.
Spinal Ending 1 & 2: Kill Kim Wu or let her live.
Sabrewulf Ending 1 & 2: Kill Glacius or let him live.
TJ Combo Ending 1 & 2: Kill Tusk or let him live.
* Random Select : At the character selection screen, hold Up on the joystick and press the Start button.
* Speed Codes : The following combinations should be held at the 'VS' screen to change the speed setting of the match.
Turbo speed - Down+MP or MK.
Ultra speed - Down+FP or FK.
Cancel speed code - Down+QP or QK.
* Stage Select / Music Select : After choosing the character you want with the Start button, immediately press and hold Up or Down along with one of the Punch or Kick buttons. Different combinations allow different boards. The first player to choose their character gets to choose the stage. The second player gets to choose the music with the same method.
Up+LP - Sabrewulf stage.
Up+MP - Maya stage.
Up+HP - Glacius stage.
Up+LK - Tusk stage.
Up+MK - Fulgore stage.
Up+HK - Orchid stage.
Down+LP - Jago stage.
Down+MP - Gargos stage.
Down+HP - T.J. Combo stage.
Down+LK - Kim Wu stage.
Down+MK - Spinal stage.
Down+HK - Spinal stage.
Down+MK (both controllers) - Sky Platform.
* Alternate Costumes : At the character select screen, press Up or Down on the joystick.
* Finishers : 'Ultra combo' and 'Ultimates' are within-combo, 'No Mercy' can be done anywhere.
COMBO :
Assault : B, F, [FK]
Ultra Combo : F, B, [FP]
Ultimate - 'Screen Punch' : Hold [QK], release [QK]. TJ punches opponent, he flies the friendly skies.
No Mercy - 'Gun'em Down' : (F), DF, D, DB, B, F [FK]. TJ takes out a gun, and shots the crap out of the opponent.
FULGORE :
Assault : F, D, DF, [QP]
Ultra Combo : F, D, DF, [QK]
Ultimate - 'Heavy Artillery' : F, B, DB, D, DF, F, [MK]. Fulgore turns into a battletech and shoots heavy artillery at opponent.
No Mercy - 'Lazer': B, DB, D, DF, F, B, [MP]. laser falls from the sky, your opponents veins and a whole bloody mess is left behind.
GLACIUS :
Assault : D, DB, B, [QK]
Ultra Combo : D, DF, F, [QK]
Ultimate - 'Ice Spear' : F, DF, D, DB, B, F, [MK]. Glacius stabs the opponent with an ice pick.
No Mercy - 'Ice Crusher' : B, D, DB, B, [QK]. Glacius grabs his opponent, freezes him and blam!
JAGO :
Assault : DB, D, DF, [QK]
Ultra Combo : DF, D, DB, [QK]
Ultimate - 'Laser Sword Stab' : F, D, DF, [FK]. Uhm hah yiha! Nice swords play by Jago.
No Mercy - 'Fireball Scorcher' : F, DF, D, DB, B, F ,[MP]. The tiger spirit within Jago causes a dragon to appear. He burns the crap out of the character.
KIM-WU :
Assault : D, DB, B, [QK]
Ultra Combo : D, DF, F, [QK]
Ultimate - 'Star' : B, DB, D, DF, F, B, [QK]. A star explodes in your face!!!
No Mercy - 'Chest Stomp' : (B), F, B, DB, D, DF, F, [MK]. Kim-Wu goes wild and steps on your chest! Yippie!
MAYA :
Assault : (F), B, [FP]
Ultra Combo : (F), B, [FK]
Ultimate - 'Elephant' : F, DF, D, DB, B, F, [QK]. An elephant magically fall on your opponent.
No Mercy - 'Shrinker' : B, DB, D, DF, F, B, [QP]. A red ray its emitted from Maya's forehead. The opponent is shrunk down to size.
ORCHID :
Assault : D, DF, F, [FP]
Ultra Combo : D, DB, B, [QK]
No Mercy - 'Scorcher' : B, F, DF, D, DB, B, [MK]. Orchid throws a fireball that fries the opponent.
SABERWULF :
Assault : F, B, [QK]
Ultra Combo : B, F, [QK]
Ultimate - 'Electrocution' : Hold [FK], Release [FK]. Electrifying!
No Mercy - 'Bat Attack' : Hold [QP] Release [QP]. A flock of bats carry the character off screen. Then you hear a loud scream and blood drips.
SPINAL :
Assault : B, DB, D, DF, F, [FP]
Ultra Combo : F, DF, D, DB, B, [FP]
Ultimate - 'Sword Play' : D, D, [QK]. Spinals starts cutting the opponent then he fries him with lighting!
No Mercy - 'Skull Drop' : D, DF, F, D, DF, F, [QP]. A BIG ass skull falls on the opponent.
TUSK :
Assault : B, DB, D, DF, F, [MP]
Ultra Combo : F, DF, D, DB, B, [MP]
Ultimate - 'Dinosaur Attack' : F, D, DF, [MK]. A dinosaur appears in the middle of nowhere and has a snack.
No Mercy - 'Meteor Shower' : B, DB, D, DF, F, B, DB, D, DF, F, [MP]. Lots of meteors come down at the opponent.
* Unlock the endings:
"Kill" a character means to perform an Ultimate/No Mercy/Stage Fatality on the character and then proceed to defeat Gargos.
Jago Ending: 1- Don't kill Orchid or Fulgore, 2- Kill Orchid and Fulgore, 3- Kill Orchid, but bot Fulgore, 4- Kill Fulgore, but not Orchid.
Orchid Ending: 1- Don't kill Sabrewulf or Jago, 2- Kill Sabrewulf and Jago, 3- Kill Sabrewulf, but bot Jago, 4- Kill Jago, but not Sabrewulf.
Fulgore Ending: 1- Don't kill Orchid or Jago, 2- Kill Orchid and Jago, 3- Kill Orchid, but bot Jago, 4- Kill Jago, but not Orchid.
Glacius Ending 1 & 2: Destroy the wall in Sabrewulf's stage and then kill Sabrewulf or let him live.
Glacius Ending 3 & 4: Do not destroy the wall in Sabrewulf's stage, but kill Sabrewulf or let him live.
Tusk Ending 1 & 2: Destroy the hanging piece of wing in Glacius' stage and then kill TJ Combo or let him live.
Tusk Ending 3 & 4: Do not destroy the hanging piece of wing in Glacius' stage, but kill TJ Combo or let him live.
Kim Wu Ending 1 & 2: Without using a continue, kill Spinal or let him live.
Kim Wu Ending 3 & 4: Use at least 1 continue and kill Spinal or let him live.
Maya Ending 1 & 2: Kill Tusk or let him live.
Spinal Ending 1 & 2: Kill Kim Wu or let her live.
Sabrewulf Ending 1 & 2: Kill Glacius or let him live.
TJ Combo Ending 1 & 2: Kill Tusk or let him live.
Killer Instinct 2 (v1.1) and M.A.M.E.
0.63 [Aaron Giles, Bryan McPhail]
HardDisk required
Bugs:
- kinst2, kinst213: Crash using -str 3. Tafoid (ID 04201)
WIP:
- 0.145u1: Miodrag Milanovic fixed Killer Instinct regression, thing is update of features should be done on different place now.
- 0.136u1: Aaron Giles fixed x86 DRC backend codegen bug that broke Killer Instinct. Fixed game hangs at black screen with 32-bit build.
- 0.126u3: Brian Troha added clone Killer Instinct 2 (v1.3k, upgrade kit), not working. Renamed (kinst2k) to (kinst2k4).
- 0.125u7: Aaron Giles added save state support to the Killer Instinct driver and CAGE audio system. Also fixed mass coin input disables dipswitch access, and thus further coin input during a fight in all sets in Kinst driver.
- 0.124: Zsolt Vasvari converted Kinst driver to use INDEXED16.
- 0.122u5: Aaron Giles fixed volume adjustment saving.
- 0.116u4: Zsolt Vasvari fixed timer_set in the MIPS core and Kinst driver.
- 0.107u3: ClawGrip updated Killer Instinct 2 input ports to use IPT_BILL1 for bill acceptors (Dollar Bill).
- 0.87u3: Aaron Giles added clones Killer Instinct 2 (v1.0) and (v1.4k, upgrade kit).
- 0.86u1: Changed 'Unknown' to 'Unused' dipswitches.
- 0.84u3: Fixed sound1 roms addresses.
- 0.81u4: Added clones Killer Instinct 2 (v1.1) and (v1.3). Aaron Giles cleaned up memory maps, found second bitmap page, fixing a bunch of video problems and romoving an egregious hack, fixed sound reset and initialization, all diagnostics pass, fixed coinage dipswitches and added 2 alternate ROM sets. This fixes two reported bugs. Fixes the MIPS 3/4 x86 dynamic recompiler. This fixes the sky graphics in several of the kinst2 levels. Changed parent description to 'Killer Instinct 2 (v1.4)'.
- 0.79u2: Replaced Custom sound with DMA-driven DAC.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77: Changed ADSP2105 CPU2 clock speed to 10MHz.
- 0.76u2: Changed ADSP2105 clock speed to 10240000 Hz.
- 0.74: Changed ADSP2105 clock speed to 10MHz.
- 0.63: Aaron Giles and Bryan McPhail added Killer Instinct 2 (v2.1) (Rare 1994). Several tests hang because of our hacking screen flipping code.
- 8th December 2002: Aaron Giles included a perfectly working driver for Killer Instinct and Killer Instinct 2 written by him and Bryan McPhail (sorry, your 3 GHz P4's are obsolete now).
LEVELS: 11
Other Emulators:
* Ultra64
Romset: 4608 kb / 9 files / 4.32 zip
Harddisk: 436.5 MB (CYLS: 1463, HEADS: 13, SECS: 47 - Compressed: 129.5)
HardDisk required
Bugs:
- kinst2, kinst213: Crash using -str 3. Tafoid (ID 04201)
WIP:
- 0.145u1: Miodrag Milanovic fixed Killer Instinct regression, thing is update of features should be done on different place now.
- 0.136u1: Aaron Giles fixed x86 DRC backend codegen bug that broke Killer Instinct. Fixed game hangs at black screen with 32-bit build.
- 0.126u3: Brian Troha added clone Killer Instinct 2 (v1.3k, upgrade kit), not working. Renamed (kinst2k) to (kinst2k4).
- 0.125u7: Aaron Giles added save state support to the Killer Instinct driver and CAGE audio system. Also fixed mass coin input disables dipswitch access, and thus further coin input during a fight in all sets in Kinst driver.
- 0.124: Zsolt Vasvari converted Kinst driver to use INDEXED16.
- 0.122u5: Aaron Giles fixed volume adjustment saving.
- 0.116u4: Zsolt Vasvari fixed timer_set in the MIPS core and Kinst driver.
- 0.107u3: ClawGrip updated Killer Instinct 2 input ports to use IPT_BILL1 for bill acceptors (Dollar Bill).
- 0.87u3: Aaron Giles added clones Killer Instinct 2 (v1.0) and (v1.4k, upgrade kit).
- 0.86u1: Changed 'Unknown' to 'Unused' dipswitches.
- 0.84u3: Fixed sound1 roms addresses.
- 0.81u4: Added clones Killer Instinct 2 (v1.1) and (v1.3). Aaron Giles cleaned up memory maps, found second bitmap page, fixing a bunch of video problems and romoving an egregious hack, fixed sound reset and initialization, all diagnostics pass, fixed coinage dipswitches and added 2 alternate ROM sets. This fixes two reported bugs. Fixes the MIPS 3/4 x86 dynamic recompiler. This fixes the sky graphics in several of the kinst2 levels. Changed parent description to 'Killer Instinct 2 (v1.4)'.
- 0.79u2: Replaced Custom sound with DMA-driven DAC.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77: Changed ADSP2105 CPU2 clock speed to 10MHz.
- 0.76u2: Changed ADSP2105 clock speed to 10240000 Hz.
- 0.74: Changed ADSP2105 clock speed to 10MHz.
- 0.63: Aaron Giles and Bryan McPhail added Killer Instinct 2 (v2.1) (Rare 1994). Several tests hang because of our hacking screen flipping code.
- 8th December 2002: Aaron Giles included a perfectly working driver for Killer Instinct and Killer Instinct 2 written by him and Bryan McPhail (sorry, your 3 GHz P4's are obsolete now).
LEVELS: 11
Other Emulators:
* Ultra64
Romset: 4608 kb / 9 files / 4.32 zip
Harddisk: 436.5 MB (CYLS: 1463, HEADS: 13, SECS: 47 - Compressed: 129.5)