Hatch Catch
Shoot coloured blocks at the top of the screen. When 3 or more same colored blocks draw a line, they disappear. By terminating all blocks, the stage is clear.
Télécharger Hatch Catch
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 15 Mhz)
- audiocpu Z80 (@ 3 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- OKI6295 (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Hatch Catch and M.A.M.E.
0.74u2 [?]
0.62 [?]
WIP:
- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Changed 'Unknown' to 'Unused' dipswitches.
- 0.97u4: Mamesick fixed background layer position in Hatch Catch.
- 0.78u3: Added dipswitches 'Coinage', 'Stage Skip', 'Demo Sounds' and 8x 'Unknown'.
- 5th January 2004: Pierpaolo Prazzoli fixed the dipswitch settings in Hatch Catch.
- 0.77u1: Changed 68000 CPU1 clock speed to 15MHz and VSync to 60Hz. Added Z80 (3427190 Hz) CPU2 and YM2151 (3427190). Added user1 rom ($0 - 87c52 protdata) - Game now playable.
- 12th November 2003: David Haywood emulated the protection in Hatch Catch, so it's now fully playable with sound.
- 0.77: Removed Z80 CPU2 and YM2151. Changed 68000 CPU1 clock speed to 14MHz, MSM6295 to 7757 Hz, visible area to 320x240, VSync to 58Hz and palettesize to 1024 colors. Fixed gfx1/2 rom loading. Removed 3rd Player. Added dipswitches 'Coin A/B', 'Flip Screen', '2 Coins to Start, 1 to Continue' and 'Lives'.
- 0.75: Changed VSync to 57.5 Hz.
- 0.74u2: Added Hatch Catch (SemiCom 1995).
- 5th July 2003: Guru - Received Hatch Catch (Semicom 1995) from Taucher.
- 0.62: Added Hatch Catch (Testdriver).
LEVELS: 50
Other Emulators:
* FB Alpha
* Raine
Romset: 1473 kb / 11 files / 188.0 zip
0.62 [?]
WIP:
- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Changed 'Unknown' to 'Unused' dipswitches.
- 0.97u4: Mamesick fixed background layer position in Hatch Catch.
- 0.78u3: Added dipswitches 'Coinage', 'Stage Skip', 'Demo Sounds' and 8x 'Unknown'.
- 5th January 2004: Pierpaolo Prazzoli fixed the dipswitch settings in Hatch Catch.
- 0.77u1: Changed 68000 CPU1 clock speed to 15MHz and VSync to 60Hz. Added Z80 (3427190 Hz) CPU2 and YM2151 (3427190). Added user1 rom ($0 - 87c52 protdata) - Game now playable.
- 12th November 2003: David Haywood emulated the protection in Hatch Catch, so it's now fully playable with sound.
- 0.77: Removed Z80 CPU2 and YM2151. Changed 68000 CPU1 clock speed to 14MHz, MSM6295 to 7757 Hz, visible area to 320x240, VSync to 58Hz and palettesize to 1024 colors. Fixed gfx1/2 rom loading. Removed 3rd Player. Added dipswitches 'Coin A/B', 'Flip Screen', '2 Coins to Start, 1 to Continue' and 'Lives'.
- 0.75: Changed VSync to 57.5 Hz.
- 0.74u2: Added Hatch Catch (SemiCom 1995).
- 5th July 2003: Guru - Received Hatch Catch (Semicom 1995) from Taucher.
- 0.62: Added Hatch Catch (Testdriver).
LEVELS: 50
Other Emulators:
* FB Alpha
* Raine
Romset: 1473 kb / 11 files / 188.0 zip