Pirate Ship Higemaru
Take on the role of Momotaro who must launch barrels at enemies to stop the evil Higemaru pirates.
Télécharger Pirate Ship Higemaru
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 3 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler joy (4 ways)
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Pirate Ship Higemaru and M.A.M.E.
0.34b1 [Mirko Buffoni]
SERVICE MODE:
- Press P1 Button1 during boot to enter service mode. Use P1 joystick and button, then press START1 to go to next screen.
WIP:
- 0.143u8: Angelo Salese removed deprecat.h usage from Pirate Ship Higemaru.
- 0.135u3: Fabio Priuli added driver data struct and save states to Pirate Ship Higemaru.
- 0.131u3: Stefan Lindberg corrected Z80 CPU1 clock speed to 3MHz in Pirate Ship Higemaru.
- 0.131u1: MooglyGuy merged memory maps in Pirate Ship Higemaru.
- 0.128u4: Changed 'Unknown' to 'Unused' dipswitch.
- 0.127u8: Fixed rom names.
- 0.123u1: Zsolt Vasvari removed color tables from Pirate Ship Higemaru. Added RESNET color computations where appropriate. Changed palettesize to 384 colors.
- 0.71: Changed description to 'Pirate Ship Higemaru'.
- 25th March 2003: Stefan Jokisch sent in further updates to the old Capcom drivers, fixing minor graphics glitches in Son Son and Higemaru.
- 0.37b6: Added proms ($220, 320 - interrupt/video timing?).
- 0.36b12: Changed description to 'Pirate Ship Higemaru'.
- 0.36b9: Changed clock speed of the 2x AY-8910 to 1.5MHz.
- 0.34b3: Juan Carlos Lorente added high score saving to HigeMaru.
- 0.34b1: Mirko Buffoni added HigeMaru (Capcom 1984).
- 16th July 1998: J-ROM dumped Pirate Ship Higemaru (c)1984 CAPCOM.
LEVELS: 16 (endless)
Other Emulators:
* FB Alpha
* JFF
Romset: 58 kb / 12 files / 30.4 zip
SERVICE MODE:
- Press P1 Button1 during boot to enter service mode. Use P1 joystick and button, then press START1 to go to next screen.
WIP:
- 0.143u8: Angelo Salese removed deprecat.h usage from Pirate Ship Higemaru.
- 0.135u3: Fabio Priuli added driver data struct and save states to Pirate Ship Higemaru.
- 0.131u3: Stefan Lindberg corrected Z80 CPU1 clock speed to 3MHz in Pirate Ship Higemaru.
- 0.131u1: MooglyGuy merged memory maps in Pirate Ship Higemaru.
- 0.128u4: Changed 'Unknown' to 'Unused' dipswitch.
- 0.127u8: Fixed rom names.
- 0.123u1: Zsolt Vasvari removed color tables from Pirate Ship Higemaru. Added RESNET color computations where appropriate. Changed palettesize to 384 colors.
- 0.71: Changed description to 'Pirate Ship Higemaru'.
- 25th March 2003: Stefan Jokisch sent in further updates to the old Capcom drivers, fixing minor graphics glitches in Son Son and Higemaru.
- 0.37b6: Added proms ($220, 320 - interrupt/video timing?).
- 0.36b12: Changed description to 'Pirate Ship Higemaru'.
- 0.36b9: Changed clock speed of the 2x AY-8910 to 1.5MHz.
- 0.34b3: Juan Carlos Lorente added high score saving to HigeMaru.
- 0.34b1: Mirko Buffoni added HigeMaru (Capcom 1984).
- 16th July 1998: J-ROM dumped Pirate Ship Higemaru (c)1984 CAPCOM.
LEVELS: 16 (endless)
Other Emulators:
* FB Alpha
* JFF
Romset: 58 kb / 12 files / 30.4 zip