Gun Dealer
A puzzle game where the player has to create card sequences.
Technical
CPU
- maincpu Z80 (@ 8 Mhz)
Chipset
- YM2203 (@ 1 Mhz)
Display
- Orientation Tate
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (4 ways)
Clones of Gun Dealer
Gun Dealer and M.A.M.E.
0.31 [Nicola Salmoria]
WIP:
- 0.145u6: Changed description of clone 'Gun Dealer (Korea)' to '(Japan)'.
- 0.135u3: Fabio Priuli added driver data struct and save states to Gun Dealer driver.
- 0.133u1: Brian Troha added DIP locations to Gun Dealer and clones. Changed description of 'Gun Dealer (set 1)' to 'Gun Dealer', 'Gun Dealer (set 2)' to 'Gun Dealer (Alt Card Set)' and 'Gun Dealer (Tecmo)' to 'Gun Dealer (Korea)'. Renamed (gundeala) to (gundealra) and (gundealt) to (gundealrt).
- 0.37b11: Added clone Gun Dealer (Tecmo).
- 25th December 2000: Yasuhiro Ogawa added the correct main romset to the Gun Dealer driver.
- 0.34b7: Gerald Vanderick added clone Gun Dealer (set 2). This is the alternate version with different graphics. Changed parent description to 'Gun Dealer (set 1)'.
- 0.33b4: Speed up music tempo in Gun Dealer. Dynamic palette support for games with >256 colors, not complete yet but good for many cases. Drivers who want to use it must first of all set up like the static palette ones (put the real number of colors in MachineDriver-> total_colors, etc.), and call palette_recalc() in vh_screenrefresh() before drawing anything. A color usage table must be passed to palette_recalc() so that the function knows which colors are needed. Drivers which use the new system, and therefore no longer run in 16-bit video modes: Black Tiger, City Connection, Gun Dealer and Ninja Gai Den [Nicola Salmoria].
- 0.31: Nicola Salmoria added Gun Dealer (Dooyong 1990).
- 17th January 1998: Thierry and Gerald dumped Gun Dealer (set 1).
LEVELS: 45
Romset: 256 kb / 3 files / 66.2 zip
WIP:
- 0.145u6: Changed description of clone 'Gun Dealer (Korea)' to '(Japan)'.
- 0.135u3: Fabio Priuli added driver data struct and save states to Gun Dealer driver.
- 0.133u1: Brian Troha added DIP locations to Gun Dealer and clones. Changed description of 'Gun Dealer (set 1)' to 'Gun Dealer', 'Gun Dealer (set 2)' to 'Gun Dealer (Alt Card Set)' and 'Gun Dealer (Tecmo)' to 'Gun Dealer (Korea)'. Renamed (gundeala) to (gundealra) and (gundealt) to (gundealrt).
- 0.37b11: Added clone Gun Dealer (Tecmo).
- 25th December 2000: Yasuhiro Ogawa added the correct main romset to the Gun Dealer driver.
- 0.34b7: Gerald Vanderick added clone Gun Dealer (set 2). This is the alternate version with different graphics. Changed parent description to 'Gun Dealer (set 1)'.
- 0.33b4: Speed up music tempo in Gun Dealer. Dynamic palette support for games with >256 colors, not complete yet but good for many cases. Drivers who want to use it must first of all set up like the static palette ones (put the real number of colors in MachineDriver-> total_colors, etc.), and call palette_recalc() in vh_screenrefresh() before drawing anything. A color usage table must be passed to palette_recalc() so that the function knows which colors are needed. Drivers which use the new system, and therefore no longer run in 16-bit video modes: Black Tiger, City Connection, Gun Dealer and Ninja Gai Den [Nicola Salmoria].
- 0.31: Nicola Salmoria added Gun Dealer (Dooyong 1990).
- 17th January 1998: Thierry and Gerald dumped Gun Dealer (set 1).
LEVELS: 45
Romset: 256 kb / 3 files / 66.2 zip