Super Widget (Euro)
Widget is an action-platforming video game series created for the Nintendo Entertainment System in the 1990s, developed and published by Atlus. It was based on the cartoon series Widget the World Watcher, starring a purple alien named Widget who has the unique ability to transform into other versions of himself, including a golem, a cannon, a bird and a speedy mouse. The original game came out in 1990, followed by the sequel Super Widget on the Super NES in 1993.
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 49.858937 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of Super Widget (Euro)
Widget
The original Widget video game was released in 1990. In the game, Widget must stop his evil twin from destroying the planet Earth. Widget was sent to Earth and uses his changing powers to fight enemies. Widget is a platformer casting players as an alien who shoots pellets out of a gun. As in Mega Man, the player can choose which level to play first, after beating the first level and gains a new ability (in this case new creatures he can change into) each time he beats a boss.
The game has various bugs, including numerous glitches that allow the player to move through walls. Other bugs are capable of crashing the game or warping the player to the next room of a level. Many of these glitches are exploited by speed-runs of the game as well.
The game has various bugs, including numerous glitches that allow the player to move through walls. Other bugs are capable of crashing the game or warping the player to the next room of a level. Many of these glitches are exploited by speed-runs of the game as well.
Super Widget
Super Widget is a video game for the SNES made in 1993 by Atlus. It is a sequel to Widget for the NES. In the game, a new alien force threatens Earth. Widget, with his sidekick Mega-Brain, must explore the Horsehead Nebula and save the planet once again.
The game is a platform game in which Widget must travel through various planets in his quest to reach the rank of World Watcher. In these planets, Widget will need to traverse rigorous terrain and collect "W" coins along the way. 100 of the coins will grant Widget an extra life. In his natural state, Widget can only succumb to one hit before losing a life. However, if he can find tokens with letters embedded on them - he can transform into a more powerful creature that can take more hits. If he collects another identical token, Widget will evolve once again and take the form of an even greater creature - one that can take three hits before losing a life. If three are collected, the player will get a forcefield that can act as a shield from one hit.
Unlike most platformers, performance will be ranked on a grading scale of C-S (with S being the best rank possible). After conquering each level's boss, players will be taken to a screen which evaluates the time it took to finish the level, combat rank and overall Watcher experience points. Rankings have no affect on the gameplay or the ending of the game.
The game is a platform game in which Widget must travel through various planets in his quest to reach the rank of World Watcher. In these planets, Widget will need to traverse rigorous terrain and collect "W" coins along the way. 100 of the coins will grant Widget an extra life. In his natural state, Widget can only succumb to one hit before losing a life. However, if he can find tokens with letters embedded on them - he can transform into a more powerful creature that can take more hits. If he collects another identical token, Widget will evolve once again and take the form of an even greater creature - one that can take three hits before losing a life. If three are collected, the player will get a forcefield that can act as a shield from one hit.
Unlike most platformers, performance will be ranked on a grading scale of C-S (with S being the best rank possible). After conquering each level's boss, players will be taken to a screen which evaluates the time it took to finish the level, combat rank and overall Watcher experience points. Rankings have no affect on the gameplay or the ending of the game.