Space Funky B.O.B. (Jpn) - スペースファンキーB.O.B.
B.O.B. (known in Japan as Space Funky B.O.B.) is a video game that was released in 1993. It is a side-scrolling game, a 2D shooter and a platform game.
The player can choose from a wide variety of weapons and gadgets called "remotes", each with their own ammunition or stock. Use of remotes, such as a trampoline or helicopter, is necessary to complete some stages. A punch is also available when ammunition for B.O.B.'s gun runs out, or if the player wishes to conserve it. There is a time limit on every stage and once it runs out the player loses.
B.O.B. uses the same game engine as the Wayne's World video game, also developed by Gray Matter. Elements of the shooting, jumping, and boss battles are very similar between the two games.
The player can choose from a wide variety of weapons and gadgets called "remotes", each with their own ammunition or stock. Use of remotes, such as a trampoline or helicopter, is necessary to complete some stages. A punch is also available when ammunition for B.O.B.'s gun runs out, or if the player wishes to conserve it. There is a time limit on every stage and once it runs out the player loses.
B.O.B. uses the same game engine as the Wayne's World video game, also developed by Gray Matter. Elements of the shooting, jumping, and boss battles are very similar between the two games.
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of Space Funky B.O.B. (Jpn)
History
B.O.B. was developed by Gray Matter Inc. and Foley Hi-Tech Systems, and published by Electronic Arts for both the Super Nintendo Entertainment System and Sega Mega Drive/Genesis.
In August 2006, GameSpot reported that Electronic Arts would be also porting B.O.B. to the PlayStation Portable as part of EA Replay. It was released in North America on November 7, 2006.
On September 12, 2008 the source code of the SNES version became available as it was found on a Ebay bought hard drive.
In August 2006, GameSpot reported that Electronic Arts would be also porting B.O.B. to the PlayStation Portable as part of EA Replay. It was released in North America on November 7, 2006.
On September 12, 2008 the source code of the SNES version became available as it was found on a Ebay bought hard drive.
Plot
When B.O.B. crashes his dad's space car on the way to pick up his date, he finds himself stranded on a hostile asteroid filled with enemies. By collecting power ups and using fast reflexes, B.O.B. tries to find his way off the planet and to his date. B.O.B. fights his way through the five levels, including a boss fight and cart-racing stages.