Redline F-1 Racer (USA)
Aguri Suzuki F-1 Super Driving (鈴木亜久里のF1スーパードライビング, Suzuki Aguri no F-1 Super Driving, "Aguri Suzuki's F-1 Super Driving"), released as Redline F-1 Racer in North America and in Europe and Japan under its original title, is a Formula One simulator for the Super Nintendo Entertainment System.
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of Redline F-1 Racer (USA)
Summary
Everything from treacherous right turns to gasoline is simulated as the player tries to win the FIA World Drivers' and Constructors' Championships. The player can play a single race (non-championship Formula One race) or a season mode where the winner takes all, and the losers can wait until next year. This game is based on the 1992 Formula One season. The player's default role is a driver on the Footwork Racing team (Aguri Suzuki's old team), though they can choose to race with pastiches of five other teams, namely McLaren, Ferrari, Williams, Benetton and March.
Players are given the ability to customize their racing vehicle; transforming them into the pit crew in addition to the driver himself. Suspension, wings, and brakes among other things can be altered to gain lap times in addition to positions on the track. Winning is near impossible unless the player can successfully tinker with his vehicle from the beginning of the race week. Even the weather can betray the player; having the wrong tires will make the car skid out. The controls and overall gameplay are relatively simplistic for a driving simulator game. Aguri Suzuki appears in the game as the most expert driver.
The graphics in the Super NES/Famicom version of the game look like they come out of an 8-bit console system. In 1993, Aguri Suzuki F-1 Super Driving was released for the Game Boy handheld, exclusively in Japan. In this game, the player can control a kart and a Formula One car.
Players are given the ability to customize their racing vehicle; transforming them into the pit crew in addition to the driver himself. Suspension, wings, and brakes among other things can be altered to gain lap times in addition to positions on the track. Winning is near impossible unless the player can successfully tinker with his vehicle from the beginning of the race week. Even the weather can betray the player; having the wrong tires will make the car skid out. The controls and overall gameplay are relatively simplistic for a driving simulator game. Aguri Suzuki appears in the game as the most expert driver.
The graphics in the Super NES/Famicom version of the game look like they come out of an 8-bit console system. In 1993, Aguri Suzuki F-1 Super Driving was released for the Game Boy handheld, exclusively in Japan. In this game, the player can control a kart and a Formula One car.
See also
- Final Stretch, video game supervised by Aguri Suzuki
- World Grand Prix, a similar looking game that only has a few dozen pixels less than this game