International Superstar Soccer Deluxe (USA)
International Superstar Soccer Deluxe (officially abbreviated as ISS Deluxe and known as Jikkyou World Soccer 2: Fighting Eleven in Japan) is a football video game and the sequel to International Superstar Soccer developed and published Konami's, KCEO division. This Deluxe version was published first to the SNES, then the Mega Drive and finally the PlayStation.
ISS Deluxe has realistic animations and player sprites. The player can choose from 16 formations and 8 strategies and can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Letchkov), but their names are fictitious (like Capitale for Batistuta).
There are several competitions available including International Cup, World Series (League), Scenario Mode and customizable mini-cups and leagues.
ISS Deluxe has realistic animations and player sprites. The player can choose from 16 formations and 8 strategies and can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Letchkov), but their names are fictitious (like Capitale for Batistuta).
There are several competitions available including International Cup, World Series (League), Scenario Mode and customizable mini-cups and leagues.
Télécharger International Superstar Soccer Deluxe (USA)
Contents of the ROM :
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of International Superstar Soccer Deluxe (USA)
Differences between ISS and ISS Deluxe
The Deluxe version, released in the same year as ISS, contains several developments over the original. These changes refer to the SNES version.
- It was made possible to play with two players co-operatively against the CPU
- Extra commentary was added, although it was basic and consisted of a few set phrases such as "Down the wing!", "It's a biiiiiiiiig kick!", "Incredible control!" and "Blocked shot!", which sometimes played a little too late, to comical effect
- Player graphics and game AI were improved
- Substitution and player selection was improved, making it possible to tell the type of player being selected, striker, defender, etc.
- Activating one of the set strategies results in the name of the strategy appearing on screen
- Corner kicks and direct free kicks no longer have a few seconds before taking where the camera pans around the players. It was made possible to control panning before the kick is taken
- The timer shows a ring graphic which counts down the time in each half
- It is possible to tackle the goalkeeper when the ball is out of play, frequently (but not always) resulting in a red card
- Curling the ball became more pronounced, including the ability to curl kicks taken by the keeper
- It's no longer possible to knock down the reporters standing behind the goal by hitting them with the ball.
- Winning the league mode in the hardest difficulty unlocks the all-star team. The all-star team has the best players in the game maxed out, so every player in the all-star team is equal in abilities.
Teams
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Stadiums
Prior to the start of each game, the match can played at one of eight different stadiums.
All vary in the fabric of the court and the surrounding décor, as well as having different dimensions.
You can also vary the schedule (morning, afternoon, night) and weather (sunny day, snow and rain), the first occurs randomly and is seen in the pre-match information and navigate when the arches. The second can be selected in a random friendly matches and in competition. The weather factor influences the development of the game so that the ball games in the rain is heavier and the raz floor passes are a little shorter while snow games with the ball moves with a speed grade of .
All vary in the fabric of the court and the surrounding décor, as well as having different dimensions.
- United States: 82 x 118 (yards) 74.62 x 107.38 (meters)
- Spain: 90 x 126 (yards) 81.9 x 114.61 (meters)
- Italy: 82 x 132 (yards) 74.62 x 120.12 (meters)
- England: 82 x 122 (yards) 74.62 x 111 (meters)
- Germany: 74 x 122 (yards) 67.34 x 111 (meters)
- Brazil: 90 x 114 (yards) 81.9 x 103.74 (meters)
- Nigeria: 90 x 138 (yards) 81.9 x 125.58 (meters)
- Japan: 74 x 114 (yards) 67.34 x 103.74 (meters)
You can also vary the schedule (morning, afternoon, night) and weather (sunny day, snow and rain), the first occurs randomly and is seen in the pre-match information and navigate when the arches. The second can be selected in a random friendly matches and in competition. The weather factor influences the development of the game so that the ball games in the rain is heavier and the raz floor passes are a little shorter while snow games with the ball moves with a speed grade of .
Alternate games
This game was extremely successful in Brazil and Argentina, generating many third party games using ISS Deluxe as a base. The game was altered so it would match Brazilian teams instead of world national teams. All players names, shirts and powers were altered. The first game was "Campeonato Brasileiro 96". After that, each year a new version with updated players status and teams was released. In 1997, the name changed to "Ronaldinho Soccer 97". There was also a version of the Argentinian championship called "Fútbol Argentino 96".
All these versions were not authorized by Nintendo, but still were very successful, and were chased by players even more than the original counter part.
All these versions were not authorized by Nintendo, but still were very successful, and were chased by players even more than the original counter part.