Frogger (USA)
Frogger (though branded as Frogger: He's Back!) is a video game remake of the classic 1981 arcade game of the same name. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in November 1997. The game sports an updated set of graphics rendered in 3D and several new moves. It was a success, with the PC version alone selling nearly one million units in less than four months.
Frogger was followed by Frogger 2: Swampy's Revenge, which builds on the gameplay elements found in this game. This is the last game to have the K-A rating though an SNES version was released in 1998 with a E rating. This is also the last Sega Mega Drive and SNES game released in North America.
Like the original game, the player's objective is to explore the map for five small colored frogs: green, orange, purple, blue, and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this there are obstacles and traps which must be avoided. The obstacles include anything from snakes, spiders and beavers, to lawn mowers and dogs. There is also a gold frog hidden in one level in each zone; for each gold frog you find, you unlock a new zone, and finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through 9 different zones, including five levels based on the original arcade version of the game.
The player begins with five lives (three on the PlayStation version). If a player dies, they return to the starting point of the level. Frogger's new abilities include being able to eat flies (which can cause Frogger to speed up or become invincible for a short period) and jump upwards onto ledges to take advantage of the 3D perspective.
Frogger was followed by Frogger 2: Swampy's Revenge, which builds on the gameplay elements found in this game. This is the last game to have the K-A rating though an SNES version was released in 1998 with a E rating. This is also the last Sega Mega Drive and SNES game released in North America.
Like the original game, the player's objective is to explore the map for five small colored frogs: green, orange, purple, blue, and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this there are obstacles and traps which must be avoided. The obstacles include anything from snakes, spiders and beavers, to lawn mowers and dogs. There is also a gold frog hidden in one level in each zone; for each gold frog you find, you unlock a new zone, and finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through 9 different zones, including five levels based on the original arcade version of the game.
The player begins with five lives (three on the PlayStation version). If a player dies, they return to the starting point of the level. Frogger's new abilities include being able to eat flies (which can cause Frogger to speed up or become invincible for a short period) and jump upwards onto ledges to take advantage of the 3D perspective.
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Zones and Levels in Frogger
Frogger has 38 total levels, with 33 of those being single-player levels. The rest are multiplayer levels, shown in bold text.
ABOUT RECYCLED LEVELS: Despite Frogger having 33 levels, there are only 23 unique layouts. This is due to some levels being recycled. When maps are recycled, the second appearance on this list is in italics. Recycled levels usually have similar names for both their appearances. NOTE: No zone names are displayed in-game and are thus conjectural. Descriptions of the zone icons are in parentheses next to the zone names.
ABOUT RECYCLED LEVELS: Despite Frogger having 33 levels, there are only 23 unique layouts. This is due to some levels being recycled. When maps are recycled, the second appearance on this list is in italics. Recycled levels usually have similar names for both their appearances. NOTE: No zone names are displayed in-game and are thus conjectural. Descriptions of the zone icons are in parentheses next to the zone names.
Retro Zone (tractor-trailer)
- Retro Level 1
- Retro Level 2
- Retro Level 3
- Retro Level 4
- Retro Level 5
- Retro Racers
Lily Pad Zone (lily pad)
- Lily Islands
- Bow Wow Falls
- Mower Mania
- Spinning Lilies
- Bow Wow Revenge
- Traffic Turmoil
Leaf Zone (brown leaf)
- Honey Bee Hollow
- Canopy Capers
- Swarming Frogs
Machinery Zone (two interlocking gears)
- Scorching Switches
- Platform Madness
- Lava Crush
- Mechanical Mayhem
Cave Zone (bat)
- Dark Dark Cavern
- Frogger Goes Skiing
- Webs Cavern
Cloud Zone (cloud)
- Looney Balloons
- Time Flies
- Loonier Balloons
- Airshow Antics
Sewer Zone (fish skeleton)
- Bang Bang Barrel
- Slime Sliding
- Uncanny Crusher
- Boom Boom Barrel
- Reservoir Frogs
Cactus Zone (saguaro)
- Cactus Point
- Boulder Alley
- Tumbling Valley
- Crumbled Point
- Big Boulder Alley
Tropical Zone (banana)
- Tropical Trouble
- Jungle Rumble
Reception
"Frogger: He's Back!" has gained positive reception from various sites. Absolute PlayStation gave the game 73/100, while GameSpot gave the game 6.7/10.0.
On the other hand, IGN gave this game a very harsh review. Adam Douglas of that site rated the game 2/10, calling the audio, controls, and design as "terrible". The camera has been criticized and so is the time limit, as well as the poor controls. The only thing that was praised was the graphics, which Adam said that the flat-shaded polygons make the game have a cartoonish look. His ending line was to avoid at all costs.
On the other hand, IGN gave this game a very harsh review. Adam Douglas of that site rated the game 2/10, calling the audio, controls, and design as "terrible". The camera has been criticized and so is the time limit, as well as the poor controls. The only thing that was praised was the graphics, which Adam said that the flat-shaded polygons make the game have a cartoonish look. His ending line was to avoid at all costs.