Cool World (USA)
Cool World is an action game video game released in 1993 for the Super Nintendo Entertainment System. It is loosely based on the 1992 movie of the same name. Both the European version and the North American version are in English.
In contrast to the computer/Game Boy and NES versions, this version of the game played more like an adventure game. It is the only version of the game that allows players to control Jack Deebs, who must avoid the advances of Holli Would and return home.
Cool World was first mentioned on issue #47 (April 1993) of the North American video gaming magazine Nintendo Power.
The player controls Jack, who must avoid being surrounded by the Popper Police, a cartoon police force, or get arrested. Depending on how many times the player has broken the law and whether he has collected the in-game currency of nickels or not, the player will either get a lecture by Detective Frank Harris and/or be forced to pay bail money. Ten coins is the usual bail required by Detective Harris. Players can visit Las Vegas to increase their nickel stash and store their coins at the Cool World bank.
Other in-game locales include a pawn shop that allows items to be traded or bought with nickels in addition to the Slash Club where the player arranges a date with Holli Would. At Holli Would's house, the player must navigate the exterior of the house in order to reach the date with Holli. If the player did not arrange a date with Holli before reaching the top, Jack is tossed back to the ground level. In the malt shop, candy can be found in addition to other sweets. However, entry is restricted to players who have collected several pieces of candy.
In contrast to the computer/Game Boy and NES versions, this version of the game played more like an adventure game. It is the only version of the game that allows players to control Jack Deebs, who must avoid the advances of Holli Would and return home.
Cool World was first mentioned on issue #47 (April 1993) of the North American video gaming magazine Nintendo Power.
The player controls Jack, who must avoid being surrounded by the Popper Police, a cartoon police force, or get arrested. Depending on how many times the player has broken the law and whether he has collected the in-game currency of nickels or not, the player will either get a lecture by Detective Frank Harris and/or be forced to pay bail money. Ten coins is the usual bail required by Detective Harris. Players can visit Las Vegas to increase their nickel stash and store their coins at the Cool World bank.
Other in-game locales include a pawn shop that allows items to be traded or bought with nickels in addition to the Slash Club where the player arranges a date with Holli Would. At Holli Would's house, the player must navigate the exterior of the house in order to reach the date with Holli. If the player did not arrange a date with Holli before reaching the top, Jack is tossed back to the ground level. In the malt shop, candy can be found in addition to other sweets. However, entry is restricted to players who have collected several pieces of candy.
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 225
- Frequency 60.098476 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of Cool World (USA)
Soundtrack
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Reception
Allgame gave Cool World an overall rating of 2 stars out of an overall 5.Nintendo Power gave this game a rating of 3.25 out of 5 while Power Unlimited gave this game a 75% rating in their July 1993 issue.