Super Valis - Akaki Tsuki no Otome (Jpn) - スーパーヴァリス 赤き月の乙女

Super Nintendo 1992 Laser Soft
Valis IV (ヴァリスⅣ, Varisu Fō), or Super Valis IV (SUPERヴァリス赤き月の乙女, Sūpā Varisu Akaki Tsuki no Otome, or Red Moon Rising Maiden), (another alternative name was Super M'aider Maiden) on the Super Nintendo is a video game platformer and the final release of the Mugen Senshi Valis series in North America. Unlike its predecessors, no version of the game was released on the Sega Mega Drive/Genesis.

Valis IV is a side-scrolling action platformer. Picking one of three characters (only one character is available in Super Valis IV), the player fights through a 2D level, jumping from platform to platform and battling enemies, before confronting a boss character at each stage's end. Animated sequences and in-game dialogue help move the story along periodically throughout the game.
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Contents of the ROM :

Technical

CPU
  • maincpu 5A22 (@ 21 Mhz)
  • soundcpu SPC700 (@ 1 Mhz)
Chipset
  • SNES Custom DSP (SPC700)
Display
  • Orientation Yoko
  • Resolution 255 x 225
  • Frequency 60.098476 Hz
Controlers
  • Number of players 2
  • Number of buttons 6
  • Kind of controler
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)
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Super Valis - Akaki Tsuki no Otome (Jpn) Screenshots

Super Valis - Akaki Tsuki no Otome (Jpn) - Screen 1
Super Valis - Akaki Tsuki no Otome (Jpn) - Screen 2
Super Valis - Akaki Tsuki no Otome (Jpn) - Screen 3
Super Valis - Akaki Tsuki no Otome (Jpn) - Screen 4
Super Valis - Akaki Tsuki no Otome (Jpn) - Screen 5

Clones of Super Valis - Akaki Tsuki no Otome (Jpn)

Story

Following on the events of Valis III, Yūko has become the goddess of the world of Vecanti and has watched over the world in peace since the death of Glames. Trouble brews, however, when a prince of Vecanti named Galgear begins to search for a magical ring. This ring increases his powers, but to the loss of control he could have maintained under its effects, and the gods of Vecanti recognize this and enslave the reckless prince inside a crystal, its mass sinking into the ocean. Fifteen years pass, and Galgear manages to break out of his prison, kidnapping the former heroine Valna and being pursued by troops led by Cham as a result. A member of her band, named Rena Brant, requests permission to infiltrate Galgear's stronghold and free Valna on her own; Cham initially disagrees, but a disembodied voice convinces her to allow this, and Rena brings her twin sister Amu with her. They both succeed in reaching Galgear's inner sanctum, but are stopped by the prince and his ring, who is about to obliterate them when they are teleported away by a magic force—that of Asfer, the prince's father, who tells them that only the Valis sword, no longer in this world, can stop him. Both girls journey day and night to reach the heavens of Vecanti and claim the sword, which is bequeathed onto them by Yūko herself, sent with her blessings in stopping the power-hungry prince. They return to Vecanti and use the mystic blade to defeat Galgear.

Version Differences

Similar to the adaptation of the PC Engine game Akumajou Dracula X: Chi no Rondo into the Super Nintendo Entertainment System title Castlevania: Dracula X , extensive edits were made to Valis IV when it was ported to the Super Nintendo. The playable characters from the original (Asfar, Amu, and Rena) were left to just one (Rena). Also removed were the animated sequences from the original version. Though several levels were removed, a new level (Castle Vanity) was designed for this version.
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