Chopper Command

Atari 2600 1982 Activision
Chopper Command is a video game by Activision released for the Atari 2600 game console in June 1982. The game was successful due to its perceived superiority to Atari's home version of Defender; Chopper Command shares many similarities in gameplay to Defender. Chopper Command was programmed by Bob Whitehead.

Chopper Command involves the player controlling a military helicopter in a desert scenario protecting a convoy of tractor trailers that are in position on the ground. The goal is to destroy all enemy fighter jets and helicopters that attack the player's helicopter and the friendly trucks traveling below. The game ends when the player loses all of his or her lives, or when the player reaches 999,999 points. The game also utilizes a type of radar in order to detect enemy craft not visible on the main screen.

Like many Activision titles, a player who achieved a particularly high score could receive a video game sew-on patch relevant to that particular game.
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Chopper Command

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Technical

CPU
  • maincpu M6502 (@ 1 Mhz)
Chipset
  • TIA (@ 0 Mhz)
  • Cassette
Display
  • Orientation Yoko
  • Resolution 176 x 223
  • Frequency 59.922743 Hz
Controlers
  • Number of players 1
  • Number of buttons 1
  • Kind of controler joy (8 ways)
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Chopper Command Screenshots

Chopper Command - Screen 1
Chopper Command - Screen 2
Chopper Command - Screen 3
Chopper Command - Screen 4
Chopper Command - Screen 5

Clones of Chopper Command

Ports

"Chopper Command" can be found on the Activision Anthology for Game Boy Advance. Chopper Command was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs in June 2010.
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