Knight Rider Special (Japan) - ナイトライダースペシャル
Knight Rider Special (ナイトライダースペシャル, Naito Raidā Supesharu) is a video game for the PC-Engine based on the 1980s television series Knight Rider. It was produced by and published by Pack-In Video Co. Ltd, who also developed the NES version. on December 16, 1994 in Japan only. The game features sound bites by KITT's voice actor, Akio Nojima, straight from the show's Japanese dub.
Unlike the NES version, Special's game play is featured in third person perspective akin to even the most basic driving games like Out Run and Rad Racer. The action is very similar to that of Chase H.Q. which also features a third person driving perspective. Players will have to navigate KITT through and around various cars, big rig trucks, and other obstacles in order to reach their destination and face each level's boss. However many of the cars on the open road are armed with rear guns and will try and fire at KITT. Jet fighters or propeller planes will also fly by and try fire machine guns or drop missiles on KITT.
Like many other driving games checkpoints or "areas" as they are called, are very important as one of the player's biggest enemies throughout the game is the clock. Players are given 60 seconds to get from area to area.
KITT will only be armed with a pair machine guns and have turbo boost function. Unlike the show and other Knight Rider games, turbo boosts can keep KITT airborne for long periods of time. Over the course of the game players will be able to earn upgrades to strengthen KITT's abilities and defenses.
Unlike the NES version, Special's game play is featured in third person perspective akin to even the most basic driving games like Out Run and Rad Racer. The action is very similar to that of Chase H.Q. which also features a third person driving perspective. Players will have to navigate KITT through and around various cars, big rig trucks, and other obstacles in order to reach their destination and face each level's boss. However many of the cars on the open road are armed with rear guns and will try and fire at KITT. Jet fighters or propeller planes will also fly by and try fire machine guns or drop missiles on KITT.
Area Checkpoints
Like many other driving games checkpoints or "areas" as they are called, are very important as one of the player's biggest enemies throughout the game is the clock. Players are given 60 seconds to get from area to area.
Weapons
KITT will only be armed with a pair machine guns and have turbo boost function. Unlike the show and other Knight Rider games, turbo boosts can keep KITT airborne for long periods of time. Over the course of the game players will be able to earn upgrades to strengthen KITT's abilities and defenses.
Technical
CPU
- maincpu HuC6280 (@ 7 Mhz)
Chipset
- HuC6280 (@ 3 Mhz)
- MSM5205 (@ 1 Mhz)
- CD/DA
Display
- Orientation Yoko
- Resolution 255 x 242
- Frequency 59.922743 Hz
Controlers
- Number of players 5
- Number of buttons 6
- Kind of controler joy (8 ways)
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