Cliff Hanger (set 2)
You are Cliff and your girlfriend Clarissa has been taken away by the evil Count Draco and will be forced to marry him unless Cliff can save her.
Télécharger Cliff Hanger (set 2)
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 4 Mhz)
- laserdisc:pr8210 I8049 (@ 4 Mhz)
Chipset
- Pioneer PR-8210
- DISCRETE
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 59.940057 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Clones of Cliff Hanger (set 2)
Cliff Hanger (set 2) and M.A.M.E.
0.111u4 [Ernesto Corvi]
LaserDisc required
Bugs:
- cliffhgr, cliffhnga: Dip switch reversed for "Short Scenes". italiandoh (ID 04300)
WIP:
- 0.145u5: Changed parent description to 'Cliff Hanger (set 1)' and clone to '(set 2)'.
- 0.145: Aaron Giles fixed Cliff Hanger TMS9928a depends on the screen parameters matching output exactly, but for LD games it doesn't since they are externally clocked.
- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.
- 0.143u4: Changed VSync to 59.940057 Hz.
- 0.143: smf fixed Halts at "Please Standby" in Cliff Hanger and clone. Re-added I8049 (11MHz) CPU2.
- 0.142u3: Removed I8049 CPU2.
- 0.133u2: Ruben Panossian corrected resistor values in Cliff Hanger discrete sound based on actual PCB values.
- 0.133u1: smf made 'Cliff Hanger (Alt)' a clone of 'Cliff Hanger'. Tafoid fixed DEMO_SOUND dipswitch assignment in Cliff Hanger to work correctly when turned ON. Renamed (cliffhga) to (cliffhgra).
- 0.133: Added missing Laser Disc image from Cliff Hanger to Cliff Hanger (Alt).
- 0.132u5: Added Laser Disc image - Game now playable. Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.
- 0.129u4: Changed Custom sound to Laserdisc Analog.
- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).
- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.
- 0.125u9: Aaron Giles fixed access violation when taking a snapshot.
- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.
- 0.111u4: Ernesto Corvi added Cliff Hanger (Stern Electronics 1983) and Cliff Hanger (Alt). Added support for the Pioneer PR-8210 laserdisc player. R. Belmont fixed TMS9928 so it recalculates the pattern mask when its dependancies change so we don't end up in weird half-modes.
Other Emulators:
* DAPHNE
Romset: 40 kb / 5 files / 16.1 zip
LaserDisc: 36.1 GB (Compressed: 13.3)
LaserDisc required
Bugs:
- cliffhgr, cliffhnga: Dip switch reversed for "Short Scenes". italiandoh (ID 04300)
WIP:
- 0.145u5: Changed parent description to 'Cliff Hanger (set 1)' and clone to '(set 2)'.
- 0.145: Aaron Giles fixed Cliff Hanger TMS9928a depends on the screen parameters matching output exactly, but for LD games it doesn't since they are externally clocked.
- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.
- 0.143u4: Changed VSync to 59.940057 Hz.
- 0.143: smf fixed Halts at "Please Standby" in Cliff Hanger and clone. Re-added I8049 (11MHz) CPU2.
- 0.142u3: Removed I8049 CPU2.
- 0.133u2: Ruben Panossian corrected resistor values in Cliff Hanger discrete sound based on actual PCB values.
- 0.133u1: smf made 'Cliff Hanger (Alt)' a clone of 'Cliff Hanger'. Tafoid fixed DEMO_SOUND dipswitch assignment in Cliff Hanger to work correctly when turned ON. Renamed (cliffhga) to (cliffhgra).
- 0.133: Added missing Laser Disc image from Cliff Hanger to Cliff Hanger (Alt).
- 0.132u5: Added Laser Disc image - Game now playable. Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.
- 0.129u4: Changed Custom sound to Laserdisc Analog.
- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).
- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.
- 0.125u9: Aaron Giles fixed access violation when taking a snapshot.
- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.
- 0.111u4: Ernesto Corvi added Cliff Hanger (Stern Electronics 1983) and Cliff Hanger (Alt). Added support for the Pioneer PR-8210 laserdisc player. R. Belmont fixed TMS9928 so it recalculates the pattern mask when its dependancies change so we don't end up in weird half-modes.
Other Emulators:
* DAPHNE
Romset: 40 kb / 5 files / 16.1 zip
LaserDisc: 36.1 GB (Compressed: 13.3)