Panic Restaurant (Euro)
Panic Restaurant, known in Japan as Wanpaku Kokkun no Gourmet World (わんぱくコックンのグルメワールド), is a 1992 platform video game developed by EIM and published by Taito for the NES.
Panic Restaurant is a platform game that stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.
Panic Restaurant is a platform game that stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.
Technical
CPU
- maincpu N2A03 (@ 1 Mhz)
Chipset
- N2A03 (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 53.355 Hz
Controlers
- Number of players 4
- Number of buttons 2
- Kind of controler
- triplejoy (8 ways)
- triplejoy (8 ways)
- triplejoy (8 ways)
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Clones of Panic Restaurant (Euro)
Development
Kenji Eno, who would later develop the D series was the game's designer. The names of the game's main character and villain were changed when the game was localized for Western audiences. In the Japanese version, the hero is a chef named Kokkun. The main villain was named "Hors D'Oeuvre"; the name "Ohdove" was the result of an incorrect transliteration of a French word to Japanese and back into English.
In the United States the "Clobber Pan" replaced the chef's head as the default weapon. In the U.S. version the best weapon was the Wacky Pan, which didn't exist in the Japanese version.
In the United States the "Clobber Pan" replaced the chef's head as the default weapon. In the U.S. version the best weapon was the Wacky Pan, which didn't exist in the Japanese version.
Reception
Allgame gave the game a score of 4 out of 5.