F1 Circus (Jpn) - F-1サーカス

Nintendo NES 1992 Nihon Bussan
F1 Circus (エフワン サーカス, Efuwan Sākasu) is a Formula One-based racing game developed by Nihon Bussan and published by Nichibutsu for the PC-Engine.
Play
F1 Circus (Jpn)

Partager F1 Circus (Jpn)

Share

  • Permalink :

Télécharger F1 Circus (Jpn)

Contents of the ROM :

Technical

CPU
  • maincpu N2A03 (@ 1 Mhz)
Chipset
  • N2A03 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 240
  • Frequency 60.098 Hz
Controlers
  • Number of players 4
  • Number of buttons 2
  • Kind of controler
    1. triplejoy (8 ways)
    2. triplejoy (8 ways)
    3. triplejoy (8 ways)
© Copyright author(s) of Wikipedia. This article is under CC-BY-SA

F1 Circus (Jpn) Screenshots

F1 Circus (Jpn) - Screen 1
F1 Circus (Jpn) - Screen 2
F1 Circus (Jpn) - Screen 3
F1 Circus (Jpn) - Screen 4
F1 Circus (Jpn) - Screen 5

Summary

The game was released on September 14, 1990, and the word "circus" was meant to be a mistranslation of the word "circuit" (or "circuits") because the pageantry of Formula One racing slightly resembles a circus. It is loosely based on the 1991 Formula One season, F1 Circus is considered to be a representation of the average Formula One game for the PC-Engine. Players can modify their vehicles and customize their race cars, while racing through top-viewed tracks that appear to be going mostly straight up in a fast-paced speed, instead of any other direction.

On February 7, 1992, F1 Circus was later efficiently ported to the Family Computer. Although featuring cover art from the PC-Engine version, the content in this version is closer to that of the sequel, F1 Circus '91.

Reception

On release, Famicom Tsūshin scored the PC Engine version of the game a 31 out of 40.
LoadingLoading in progress
Suivez nous

Social networks

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris