Dough Boy (Jpn) - ダウ・ボーイ
Dough Boy (ダウ・ボーイ, Dauboi) is a Family Computer video game that was released for a Japanese-only market in 1985. The game was a direct port of the Commodore 64 version which was released in North America.
Dough Boy (often spelled as doughboy) was a nickname given to American soldiers during the Second World War because they would often rush into battle while wearing white dust on them; this originated in the Mexican-American War of 1848 when they had to march through the deserts of northern Mexico.
Dough Boy (often spelled as doughboy) was a nickname given to American soldiers during the Second World War because they would often rush into battle while wearing white dust on them; this originated in the Mexican-American War of 1848 when they had to march through the deserts of northern Mexico.
Technical
CPU
- maincpu N2A03 (@ 1 Mhz)
Chipset
- N2A03 (@ 1 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 60.098 Hz
Controlers
- Number of players 4
- Number of buttons 2
- Kind of controler
- triplejoy (8 ways)
- triplejoy (8 ways)
- triplejoy (8 ways)
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Summary
The general idea of the game is that the player must rescue a POW from a POW camp.
Players can die by being shot, falling into water (by drowning), being blown up by a land mine, and being run over by a tank. Players can be in possession of machine gun and knife as a way to attack the enemies. A strict time limit of 24 hours (five real-time minutes) is used in order to keep the pace of the game relatively brisk. After each round is completed, time is taken off the clock to make things more difficult.
Land mines, trenches, and barbed wire similar to those used in the First World War can be seen throughout the levels. The enemy's naval forces are introduced in the game in the second stage along with bridges to go from island to island while tanks start to make their appearance in the third and fourth stages of the game. Watch towers and enemy barracks make their initial appearance in the fifth stage. Keys can be found anywhere in the game; from exploded canisters to enemy barracks.
Players can die by being shot, falling into water (by drowning), being blown up by a land mine, and being run over by a tank. Players can be in possession of machine gun and knife as a way to attack the enemies. A strict time limit of 24 hours (five real-time minutes) is used in order to keep the pace of the game relatively brisk. After each round is completed, time is taken off the clock to make things more difficult.
Land mines, trenches, and barbed wire similar to those used in the First World War can be seen throughout the levels. The enemy's naval forces are introduced in the game in the second stage along with bridges to go from island to island while tanks start to make their appearance in the third and fourth stages of the game. Watch towers and enemy barracks make their initial appearance in the fifth stage. Keys can be found anywhere in the game; from exploded canisters to enemy barracks.
Music
The background music of Stage 2 BGM is the American folk song When Johnny Comes Marching Home. During the end of stage 5, the background music is The Star-Spangled Banner; which is the American national anthem.