Indiana Jones and the Last Crusade (Euro, USA)

Sega Game Gear 1992 U.S. Gold
In 1989, Lucasfilm Games released both a graphical adventure game and an action game of the same name, based on the film. There are also two completely different games for the NES called Indiana Jones and the Last Crusade, one released by Taito, and another by Ubisoft, with no subtitle to differentiate the two versions.

As in the movie (and the graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary.

This makes for a five-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Utah, before you reach a moving circus train strewn with traps for the second. The third comprises a combination of the Venetian catacombs and Castle Brunwald in Austria. The fourth level takes place upon a Zeppelin which is full of guards and ladders. The final stage requires Indy to recover the Grail itself, before his father succumbs to heart trauma, following a gunshot wound.
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Indiana Jones and the Last Crusade (Euro, USA)

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Télécharger Indiana Jones and the Last Crusade (Euro, USA)

Contents of the ROM :

Technical

CPU
  • maincpu Z80 (@ 3 Mhz)
Chipset
  • Game Gear PSG (@ 3 Mhz)
Display
  • Orientation Yoko
  • Resolution 160 x 144
  • Frequency 59.922738 Hz
Controlers
  • Number of players 1
  • Number of buttons 2
  • Kind of controler joy (8 ways)
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Indiana Jones and the Last Crusade (Euro, USA) Screenshots

Indiana Jones and the Last Crusade (Euro, USA) - Screen 1
Indiana Jones and the Last Crusade (Euro, USA) - Screen 2
Indiana Jones and the Last Crusade (Euro, USA) - Screen 3
Indiana Jones and the Last Crusade (Euro, USA) - Screen 4
Indiana Jones and the Last Crusade (Euro, USA) - Screen 5

Reception

Computer Gaming World gave the Taito's version a negative review, saying, "Instead of becoming a game that features an Indiana Jones which fans can readily identify with, the game becomes just another search and recover game in which the character icon happens to resemble a familiar film hero." The review did praise the graphics and sound, but noted fight sequences were both too easy and too short, since all enemies could be defeated in one hit and turned their backs shortly after attacking the player.

In the Spectrum sales charts, it was number two, behind Robocop, which was number one every month for most of the year.
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